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authorMarek Olšák <[email protected]>2018-01-01 00:30:51 +0100
committerMarek Olšák <[email protected]>2018-01-27 02:09:09 +0100
commit0d62370bbb9a70bc4d493fa8be9ddf73c87d15d9 (patch)
treef5b0433403aacb84490a3a50da49c4ab1ad4c4b3 /src/gallium/auxiliary/gallivm/lp_bld_intr.h
parent0e40c6a7b70673734dfecf5957c086b30f11befe (diff)
ac: don't use byval LLVM qualifier in shaders
shader-db doesn't show any regression and 32-bit pointers with byval are declared as VGPRs for some reason. Reviewed-by: Samuel Pitoiset <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/gallivm/lp_bld_intr.h')
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_intr.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_intr.h b/src/gallium/auxiliary/gallivm/lp_bld_intr.h
index 0a929c51970..bf8143df87d 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_intr.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_intr.h
@@ -48,7 +48,6 @@
enum lp_func_attr {
LP_FUNC_ATTR_ALWAYSINLINE = (1 << 0),
- LP_FUNC_ATTR_BYVAL = (1 << 1),
LP_FUNC_ATTR_INREG = (1 << 2),
LP_FUNC_ATTR_NOALIAS = (1 << 3),
LP_FUNC_ATTR_NOUNWIND = (1 << 4),