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authorMichal Krol <[email protected]>2010-01-25 12:36:50 +0100
committerMichal Krol <[email protected]>2010-01-28 14:07:53 +0100
commit9851644435f991a1a1bbb145333a97601627b37d (patch)
tree20351d0e1cdf5e0bb80d928cad27b77fbb7015af /src/gallium/auxiliary/draw/draw_vs_aos.h
parent44ac4c4e2c7890236ee7e9cd0cf82b58710d57ef (diff)
gallium: Enable multiple constant buffers for vertex and geometry shaders.
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_vs_aos.h')
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_aos.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.h b/src/gallium/auxiliary/draw/draw_vs_aos.h
index 2cf72ddf7b1..eefc0974649 100644
--- a/src/gallium/auxiliary/draw/draw_vs_aos.h
+++ b/src/gallium/auxiliary/draw/draw_vs_aos.h
@@ -122,7 +122,7 @@ struct aos_machine {
ushort fpucntl; /* one of FPU_* above */
const float (*immediates)[4]; /* points to shader data */
- const float (*constants)[4]; /* points to draw data */
+ const void *constants[PIPE_MAX_CONSTANT]; /* points to draw data */
const struct aos_buffer *buffer; /* points to ? */
};