diff options
author | Zack Rusin <[email protected]> | 2013-05-24 16:17:26 -0400 |
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committer | Zack Rusin <[email protected]> | 2013-05-25 09:49:20 -0400 |
commit | 7756aae815a26c533948081c2c319c20bcf5962c (patch) | |
tree | 36ca7a4f867101633387215925ce3e0d123f7e94 /src/gallium/auxiliary/draw/draw_vs.c | |
parent | eaabb4ead07ae043ecc789024028e225ebd0f318 (diff) |
draw: implement support for multiple viewports
This adds support for multiple viewports to the draw module.
Multiple viewports depend on the presence of geometry shaders
which can write the viewport index.
Signed-off-by: Zack Rusin <[email protected]>
Reviewed-by: José Fonseca<[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_vs.c')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_vs.c | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/src/gallium/auxiliary/draw/draw_vs.c b/src/gallium/auxiliary/draw/draw_vs.c index afec3760e77..95f678ab2cd 100644 --- a/src/gallium/auxiliary/draw/draw_vs.c +++ b/src/gallium/auxiliary/draw/draw_vs.c @@ -49,13 +49,6 @@ DEBUG_GET_ONCE_BOOL_OPTION(gallium_dump_vs, "GALLIUM_DUMP_VS", FALSE) -void draw_vs_set_viewport( struct draw_context *draw, - const struct pipe_viewport_state *viewport ) -{ -} - - - struct draw_vertex_shader * draw_create_vertex_shader(struct draw_context *draw, const struct pipe_shader_state *shader) |