diff options
author | Zack Rusin <[email protected]> | 2013-06-06 09:07:33 -0400 |
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committer | Zack Rusin <[email protected]> | 2013-06-10 22:04:28 -0400 |
commit | babe35a067d1610d9032cc28eec8e16b18685621 (patch) | |
tree | 9c84b9f48f59e563e3bf5162ee5bb24998129320 /src/gallium/auxiliary/draw/draw_private.h | |
parent | 3d08eada3450aa8801aed194afea99c816dd71f0 (diff) |
draw: implement distance culling
Works similarly to clip distance. If the cull distance is negative
for all vertices against a specific plane then the primitive
is culled.
Signed-off-by: Zack Rusin <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_private.h')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_private.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h index e08173580b7..fd52c2d6b4c 100644 --- a/src/gallium/auxiliary/draw/draw_private.h +++ b/src/gallium/auxiliary/draw/draw_private.h @@ -390,6 +390,8 @@ uint draw_current_shader_viewport_index_output(const struct draw_context *draw); uint draw_current_shader_clipvertex_output(const struct draw_context *draw); uint draw_current_shader_clipdistance_output(const struct draw_context *draw, int index); uint draw_current_shader_num_written_clipdistances(const struct draw_context *draw); +uint draw_current_shader_culldistance_output(const struct draw_context *draw, int index); +uint draw_current_shader_num_written_culldistances(const struct draw_context *draw); int draw_alloc_extra_vertex_attrib(struct draw_context *draw, uint semantic_name, uint semantic_index); void draw_remove_extra_vertex_attribs(struct draw_context *draw); |