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author | Keith Whitwell <[email protected]> | 2010-10-07 19:01:12 +0100 |
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committer | Keith Whitwell <[email protected]> | 2010-10-09 11:43:23 +0100 |
commit | 954965366fee3fa2eec8a11b6663d4cf218e1d5d (patch) | |
tree | 66dd84378d8b4f2ff763bed904d56ff4cfe7b52c /src/gallium/auxiliary/draw/draw_pipe_wide_point.c | |
parent | 6da29f36111edc821a4aa10128e9681fc75a43d7 (diff) |
llvmpipe: dump fragment shader ir and asm when LP_DEBUG=fs
Better than GALLIVM_DEBUG if you're only interested in fragment shaders.
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_pipe_wide_point.c')
0 files changed, 0 insertions, 0 deletions