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authorZack Rusin <[email protected]>2010-04-07 17:46:55 -0400
committerZack Rusin <[email protected]>2010-04-07 17:50:11 -0400
commit821abff8c03031603111abc17dabe7cfa28a31e1 (patch)
tree8def3a5f85f92382d72ad07ac9416e9d0b760e59 /src/gallium/auxiliary/draw/draw_llvm.c
parent40bac07f9b5182890719151c99e9d9035e7984e7 (diff)
draw llvm: highly reduce the compilation times for draw llvm
our code resets pipe_vertex_buffer's with different offsets when rendering vbo, meaning that we kept creating insane number of shaders even for simple apps e.g. geartrain had 54 shaders and it was taking almost 27 seconds just to compile them. this patch passes pipe_vertex_buffer's to the jit function and lets it to the stride/buffer_offset computation at run time. the slowdown at runtime is largely unnoticable but the we go from 54 shaders to 3, and from 27 seconds to less than 1.
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_llvm.c')
-rw-r--r--src/gallium/auxiliary/draw/draw_llvm.c59
1 files changed, 43 insertions, 16 deletions
diff --git a/src/gallium/auxiliary/draw/draw_llvm.c b/src/gallium/auxiliary/draw/draw_llvm.c
index 3a4e14c7a21..be73a678482 100644
--- a/src/gallium/auxiliary/draw/draw_llvm.c
+++ b/src/gallium/auxiliary/draw/draw_llvm.c
@@ -90,6 +90,29 @@ init_globals(struct draw_llvm *llvm)
LLVMTypeRef buffer_ptr = LLVMPointerType(LLVMIntType(8), 0);
llvm->buffer_ptr_type = LLVMPointerType(buffer_ptr, 0);
}
+ /* struct pipe_vertex_buffer */
+ {
+ LLVMTypeRef elem_types[4];
+ LLVMTypeRef vb_type;
+
+ elem_types[0] = LLVMInt32Type();
+ elem_types[1] = LLVMInt32Type();
+ elem_types[2] = LLVMInt32Type();
+ elem_types[3] = LLVMPointerType(LLVMOpaqueType(), 0); /* vs_constants */
+
+ vb_type = LLVMStructType(elem_types, Elements(elem_types), 0);
+
+ LP_CHECK_MEMBER_OFFSET(struct pipe_vertex_buffer, stride,
+ llvm->target, vb_type, 0);
+ LP_CHECK_MEMBER_OFFSET(struct pipe_vertex_buffer, buffer_offset,
+ llvm->target, vb_type, 2);
+ LP_CHECK_STRUCT_SIZE(struct pipe_vertex_buffer,
+ llvm->target, vb_type);
+
+ LLVMAddTypeName(llvm->module, "pipe_vertex_buffer", vb_type);
+
+ llvm->vb_ptr_type = LLVMPointerType(vb_type, 0);
+ }
}
static LLVMTypeRef
@@ -241,7 +264,7 @@ generate_vs(struct draw_llvm *llvm,
num_vs = 4; /* number of vertices per block */
#endif
- tgsi_dump(tokens, 0);
+ /*tgsi_dump(tokens, 0);*/
lp_build_tgsi_soa(builder,
tokens,
vs_type,
@@ -276,20 +299,22 @@ generate_fetch(LLVMBuilderRef builder,
LLVMValueRef vbuffers_ptr,
LLVMValueRef *res,
struct pipe_vertex_element *velem,
- struct pipe_vertex_buffer *vbuf,
+ LLVMValueRef vbuf,
LLVMValueRef index)
{
LLVMValueRef indices = LLVMConstInt(LLVMInt64Type(), velem->vertex_buffer_index, 0);
LLVMValueRef vbuffer_ptr = LLVMBuildGEP(builder, vbuffers_ptr,
&indices, 1, "");
+ LLVMValueRef vb_stride = draw_jit_vbuffer_stride(builder, vbuf);
+ LLVMValueRef vb_buffer_offset = draw_jit_vbuffer_offset(builder, vbuf);
LLVMValueRef stride = LLVMBuildMul(builder,
- LLVMConstInt(LLVMInt32Type(), vbuf->stride, 0),
+ vb_stride,
index, "");
vbuffer_ptr = LLVMBuildLoad(builder, vbuffer_ptr, "vbuffer");
stride = LLVMBuildAdd(builder, stride,
- LLVMConstInt(LLVMInt32Type(), vbuf->buffer_offset, 0),
+ vb_buffer_offset,
"");
stride = LLVMBuildAdd(builder, stride,
LLVMConstInt(LLVMInt32Type(), velem->src_offset, 0),
@@ -549,13 +574,13 @@ convert_to_aos(LLVMBuilderRef builder,
static void
draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
{
- LLVMTypeRef arg_types[6];
+ LLVMTypeRef arg_types[7];
LLVMTypeRef func_type;
LLVMValueRef context_ptr;
LLVMBasicBlockRef block;
LLVMBuilderRef builder;
LLVMValueRef start, end, count, stride, step, io_itr;
- LLVMValueRef io_ptr, vbuffers_ptr;
+ LLVMValueRef io_ptr, vbuffers_ptr, vb_ptr;
struct draw_context *draw = llvm->draw;
unsigned i, j;
struct lp_build_context bld;
@@ -570,6 +595,7 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
arg_types[3] = LLVMInt32Type(); /* start */
arg_types[4] = LLVMInt32Type(); /* count */
arg_types[5] = LLVMInt32Type(); /* stride */
+ arg_types[6] = llvm->vb_ptr_type; /* pipe_vertex_buffer's */
func_type = LLVMFunctionType(LLVMVoidType(), arg_types, Elements(arg_types), 0);
@@ -585,6 +611,7 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
start = LLVMGetParam(variant->function, 3);
count = LLVMGetParam(variant->function, 4);
stride = LLVMGetParam(variant->function, 5);
+ vb_ptr = LLVMGetParam(variant->function, 6);
lp_build_name(context_ptr, "context");
lp_build_name(io_ptr, "io");
@@ -592,6 +619,7 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
lp_build_name(start, "start");
lp_build_name(count, "count");
lp_build_name(stride, "stride");
+ lp_build_name(vb_ptr, "vb");
/*
* Function body
@@ -631,10 +659,13 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
LLVMConstInt(LLVMInt32Type(), i, 0), "");
for (j = 0; j < draw->pt.nr_vertex_elements; ++j) {
struct pipe_vertex_element *velem = &draw->pt.vertex_element[j];
- struct pipe_vertex_buffer *vbuf = &draw->pt.vertex_buffer[
- velem->vertex_buffer_index];
+ LLVMValueRef vb_index = LLVMConstInt(LLVMInt32Type(),
+ velem->vertex_buffer_index,
+ 0);
+ LLVMValueRef vb = LLVMBuildGEP(builder, vb_ptr,
+ &vb_index, 0, "");
generate_fetch(builder, vbuffers_ptr,
- &aos_attribs[j][i], velem, vbuf, true_index);
+ &aos_attribs[j][i], velem, vb, true_index);
}
}
convert_to_soa(builder, aos_attribs, inputs,
@@ -660,7 +691,6 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
/*
* Translate the LLVM IR into machine code.
*/
-
#ifdef DEBUG
if(LLVMVerifyFunction(variant->function, LLVMPrintMessageAction)) {
LLVMDumpValue(variant->function);
@@ -684,16 +714,13 @@ void
draw_llvm_make_variant_key(struct draw_llvm *llvm,
struct draw_llvm_variant_key *key)
{
- key->nr_vertex_buffers = llvm->draw->pt.nr_vertex_buffers;
- key->nr_vertex_elements = llvm->draw->pt.nr_vertex_elements;
+ memset(key, 0, sizeof(struct draw_llvm_variant_key));
- memcpy(key->vertex_buffer,
- llvm->draw->pt.vertex_buffer,
- sizeof(struct pipe_vertex_buffer) * PIPE_MAX_ATTRIBS);
+ key->nr_vertex_elements = llvm->draw->pt.nr_vertex_elements;
memcpy(key->vertex_element,
llvm->draw->pt.vertex_element,
- sizeof(struct pipe_vertex_element) * PIPE_MAX_ATTRIBS);
+ sizeof(struct pipe_vertex_element) * key->nr_vertex_elements);
memcpy(&key->vs,
&llvm->draw->vs.vertex_shader->state,