diff options
author | Dave Airlie <[email protected]> | 2015-05-20 10:32:32 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2015-06-23 15:53:49 +1000 |
commit | 40d225803ecfa805b4dea4ee0ebd04df00ca8827 (patch) | |
tree | ac96f55468f2e78bb56ea17d6389e581d2b4e3d3 /src/gallium/auxiliary/draw/draw_gs.c | |
parent | 24e77cb09fda9a57d4a8288ced3e01df4c8ac280 (diff) |
draw/tgsi: implement geom shader invocation support.
This is just for softpipe, llvmpipe won't work without
some changes.
Reviewed-by: Roland Scheidegger <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_gs.c')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_gs.c | 47 |
1 files changed, 29 insertions, 18 deletions
diff --git a/src/gallium/auxiliary/draw/draw_gs.c b/src/gallium/auxiliary/draw/draw_gs.c index 6375d41295c..755e52793a8 100644 --- a/src/gallium/auxiliary/draw/draw_gs.c +++ b/src/gallium/auxiliary/draw/draw_gs.c @@ -190,9 +190,15 @@ static void tgsi_gs_prepare(struct draw_geometry_shader *shader, const unsigned constants_size[PIPE_MAX_CONSTANT_BUFFERS]) { struct tgsi_exec_machine *machine = shader->machine; - + int j; tgsi_exec_set_constant_buffers(machine, PIPE_MAX_CONSTANT_BUFFERS, constants, constants_size); + + if (shader->info.uses_invocationid) { + unsigned i = machine->SysSemanticToIndex[TGSI_SEMANTIC_INVOCATIONID]; + for (j = 0; j < TGSI_QUAD_SIZE; j++) + machine->SystemValue[i].i[j] = shader->invocation_id; + } } static unsigned tgsi_gs_run(struct draw_geometry_shader *shader, @@ -555,7 +561,7 @@ int draw_geometry_shader_run(struct draw_geometry_shader *shader, * overflown vertices into some area where they won't harm anyone */ unsigned total_verts_per_buffer = shader->primitive_boundary * num_in_primitives; - + unsigned invocation; //Assume at least one primitive max_out_prims = MAX2(max_out_prims, 1); @@ -564,7 +570,7 @@ int draw_geometry_shader_run(struct draw_geometry_shader *shader, output_verts->stride = output_verts->vertex_size; output_verts->verts = (struct vertex_header *)MALLOC(output_verts->vertex_size * - total_verts_per_buffer); + total_verts_per_buffer * shader->num_invocations); debug_assert(output_verts->verts); #if 0 @@ -592,7 +598,7 @@ int draw_geometry_shader_run(struct draw_geometry_shader *shader, shader->input = input; shader->input_info = input_info; FREE(shader->primitive_lengths); - shader->primitive_lengths = MALLOC(max_out_prims * sizeof(unsigned)); + shader->primitive_lengths = MALLOC(max_out_prims * sizeof(unsigned) * shader->num_invocations); #ifdef HAVE_LLVM @@ -622,23 +628,26 @@ int draw_geometry_shader_run(struct draw_geometry_shader *shader, } #endif - shader->prepare(shader, constants, constants_size); + for (invocation = 0; invocation < shader->num_invocations; invocation++) { + shader->invocation_id = invocation; - if (input_prim->linear) - gs_run(shader, input_prim, input_verts, - output_prims, output_verts); - else - gs_run_elts(shader, input_prim, input_verts, - output_prims, output_verts); + shader->prepare(shader, constants, constants_size); - /* Flush the remaining primitives. Will happen if - * num_input_primitives % 4 != 0 - */ - if (shader->fetched_prim_count > 0) { - gs_flush(shader); - } + if (input_prim->linear) + gs_run(shader, input_prim, input_verts, + output_prims, output_verts); + else + gs_run_elts(shader, input_prim, input_verts, + output_prims, output_verts); - debug_assert(shader->fetched_prim_count == 0); + /* Flush the remaining primitives. Will happen if + * num_input_primitives % 4 != 0 + */ + if (shader->fetched_prim_count > 0) { + gs_flush(shader); + } + debug_assert(shader->fetched_prim_count == 0); + } /* Update prim_info: */ @@ -771,6 +780,8 @@ draw_create_geometry_shader(struct draw_context *draw, gs->info.properties[TGSI_PROPERTY_GS_OUTPUT_PRIM]; gs->max_output_vertices = gs->info.properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES]; + gs->num_invocations = + gs->info.properties[TGSI_PROPERTY_GS_INVOCATIONS]; if (!gs->max_output_vertices) gs->max_output_vertices = 32; |