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authorJosé Fonseca <[email protected]>2011-09-23 19:55:47 +0100
committerJosé Fonseca <[email protected]>2011-09-25 11:04:31 +0100
commit102bf6e2a70f565f03d5e9c4995b29d61c0aa165 (patch)
tree23467d880e597168f725bd040bb801cd07750745 /src/gallium/auxiliary/draw/draw_context.h
parentfc31f9a3f255c5565ce2a3e9c73415bc17199e28 (diff)
draw: Never allocate duplicate extra vertex attribs.
Prevents mismatches when the VS outputs generic attributes not used by the FS. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_context.h')
-rw-r--r--src/gallium/auxiliary/draw/draw_context.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/draw/draw_context.h b/src/gallium/auxiliary/draw/draw_context.h
index 9a7bf361393..799eb94f013 100644
--- a/src/gallium/auxiliary/draw/draw_context.h
+++ b/src/gallium/auxiliary/draw/draw_context.h
@@ -96,6 +96,9 @@ boolean
draw_install_pstipple_stage(struct draw_context *draw, struct pipe_context *pipe);
+struct tgsi_shader_info *
+draw_get_shader_info(const struct draw_context *draw);
+
int
draw_find_shader_output(const struct draw_context *draw,
uint semantic_name, uint semantic_index);