aboutsummaryrefslogtreecommitdiffstats
path: root/src/gallium/auxiliary/draw/draw_cliptest_tmp.h
diff options
context:
space:
mode:
authorDave Airlie <[email protected]>2012-01-06 12:23:00 +0000
committerDave Airlie <[email protected]>2012-01-11 08:20:11 +0000
commit1865f341d8f45b389061fc08d2da90b7aa8a6099 (patch)
treedbe427bbb19465398d3c62f4f0d9b58e30728c3e /src/gallium/auxiliary/draw/draw_cliptest_tmp.h
parentf7e3e46f72fffe4b83cd3f922173ff28e9ab9c7c (diff)
draw: clipdistance support (v2)
Add support for using the clipdistance instead of clip plane. Passes all piglit clipdistance tests. v2: fixup some comments from Brian in review. Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_cliptest_tmp.h')
-rw-r--r--src/gallium/auxiliary/draw/draw_cliptest_tmp.h30
1 files changed, 27 insertions, 3 deletions
diff --git a/src/gallium/auxiliary/draw/draw_cliptest_tmp.h b/src/gallium/auxiliary/draw/draw_cliptest_tmp.h
index 7dba49b2870..bff266b8f98 100644
--- a/src/gallium/auxiliary/draw/draw_cliptest_tmp.h
+++ b/src/gallium/auxiliary/draw/draw_cliptest_tmp.h
@@ -36,12 +36,19 @@ static boolean TAG(do_cliptest)( struct pt_post_vs *pvs,
/* const */ float (*plane)[4] = pvs->draw->plane;
const unsigned pos = draw_current_shader_position_output(pvs->draw);
const unsigned cv = draw_current_shader_clipvertex_output(pvs->draw);
+ unsigned cd[2];
const unsigned ef = pvs->draw->vs.edgeflag_output;
const unsigned ucp_enable = pvs->draw->rasterizer->clip_plane_enable;
const unsigned flags = (FLAGS);
unsigned need_pipeline = 0;
unsigned j;
unsigned i;
+ bool have_cd = false;
+ cd[0] = draw_current_shader_clipdistance_output(pvs->draw, 0);
+ cd[1] = draw_current_shader_clipdistance_output(pvs->draw, 1);
+
+ if (cd[0] != pos || cd[1] != pos)
+ have_cd = true;
for (j = 0; j < info->count; j++) {
float *position = out->data[pos];
@@ -89,14 +96,31 @@ static boolean TAG(do_cliptest)( struct pt_post_vs *pvs,
if (flags & DO_CLIP_USER) {
unsigned ucp_mask = ucp_enable;
-
+ int num_written_clipdistance = pvs->draw->vs.vertex_shader->info.num_written_clipdistance;
while (ucp_mask) {
unsigned plane_idx = ffs(ucp_mask)-1;
ucp_mask &= ~(1 << plane_idx);
plane_idx += 6;
- if (dot4(clipvertex, plane[plane_idx]) < 0) {
- mask |= 1 << plane_idx;
+ /*
+ * for user clipping check if we have a clip distance output
+ * and the shader has written to it, otherwise use clipvertex
+ * to decide when the plane is clipping.
+ */
+ if (have_cd && num_written_clipdistance) {
+ float clipdist;
+ i = plane_idx - 6;
+ out->have_clipdist = 1;
+ /* first four clip distance in first vector etc. */
+ if (i < 4)
+ clipdist = out->data[cd[0]][i];
+ else
+ clipdist = out->data[cd[1]][i-4];
+ if (clipdist < 0)
+ mask |= 1 << plane_idx;
+ } else {
+ if (dot4(clipvertex, plane[plane_idx]) < 0)
+ mask |= 1 << plane_idx;
}
}
}