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authorRob Clark <[email protected]>2018-10-10 15:59:29 -0400
committerRob Clark <[email protected]>2018-10-17 12:44:48 -0400
commit1b9d69410ce0708f526f5e846e369b781897d10f (patch)
tree5a1f46909cee7617824b105f25f6331376df1f75 /src/gallium/auxiliary/Makefile.sources
parente8606b11dd5f8a2c8df16a719b0fc8852ceb7977 (diff)
freedreno/a6xx: texture state obj
Unfortunately gallium doesn't match what the hw wants perfectly here, in using a separate CSO for each texture/sampler. So we have to use a hash table to map the collection of texture/samplers to hw state object. We probably could use separate hw state objects for texture and sampler state, but mesa/st tends to update the tex and samp state together. Signed-off-by: Rob Clark <[email protected]>
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