diff options
author | Kristian H. Kristensen <[email protected]> | 2019-10-22 19:44:42 -0700 |
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committer | Kristian H. Kristensen <[email protected]> | 2019-11-07 16:40:27 -0800 |
commit | 7272e8a70965d679d4545dffbc8099d99431f80b (patch) | |
tree | 361482e16313edda25026a44a368c46657396004 /src/freedreno | |
parent | 8739ea3ab5db36e0ca1bcba63616f86ba7cf881e (diff) |
freedreno/ir3: Allocate const space for tessellation parameters
The tessellation stages need size and stride or the patch layout as
well as locations of attributes in the patch. The tesselation stages
also use two system memory BOs and need the iovas of those.
Signed-off-by: Kristian H. Kristensen <[email protected]>
Acked-by: Eric Anholt <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/freedreno')
-rw-r--r-- | src/freedreno/ir3/ir3_nir.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/freedreno/ir3/ir3_nir.c b/src/freedreno/ir3/ir3_nir.c index fc90fbe3868..afcd87a16b9 100644 --- a/src/freedreno/ir3/ir3_nir.c +++ b/src/freedreno/ir3/ir3_nir.c @@ -460,6 +460,13 @@ ir3_setup_const_state(struct ir3_shader *shader, nir_shader *nir) const_state->offsets.primitive_param = constoff; constoff += 1; break; + case MESA_SHADER_TESS_CTRL: + case MESA_SHADER_TESS_EVAL: + constoff = align(constoff - 1, 4) + 3; + const_state->offsets.primitive_param = constoff; + const_state->offsets.primitive_map = constoff + 5; + constoff += 5 + DIV_ROUND_UP(nir->num_inputs, 4); + break; case MESA_SHADER_GEOMETRY: const_state->offsets.primitive_param = constoff; const_state->offsets.primitive_map = constoff + 1; |