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authorRob Clark <[email protected]>2020-06-23 10:09:30 -0700
committerRob Clark <[email protected]>2020-06-26 08:55:21 -0700
commit189a0fecf54139cea128731fcc6ae00d46565cd4 (patch)
tree498d07ca111c6405317ddc3a63509ee4d9e3742b /src/freedreno
parentf97acb4bb4b18f127b62aa8eeb57cdf3d8fe3aa2 (diff)
freedreno/ir3: move nir finalization to after cache miss
In cases where every variant is a shader-cache-hit, we never need the post-finalize round of nir opt/lowering passes. So defer this until the first shader-cache-miss to avoid doing pointless work. Signed-off-by: Rob Clark <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5372>
Diffstat (limited to 'src/freedreno')
-rw-r--r--src/freedreno/ir3/ir3_shader.c18
-rw-r--r--src/freedreno/ir3/ir3_shader.h1
2 files changed, 12 insertions, 7 deletions
diff --git a/src/freedreno/ir3/ir3_shader.c b/src/freedreno/ir3/ir3_shader.c
index 0950b62f92f..0a6e268d727 100644
--- a/src/freedreno/ir3/ir3_shader.c
+++ b/src/freedreno/ir3/ir3_shader.c
@@ -248,6 +248,17 @@ create_variant(struct ir3_shader *shader, const struct ir3_shader_key *key)
if (ir3_disk_cache_retrieve(shader->compiler, v))
return v;
+ if (!shader->nir_finalized) {
+ ir3_nir_post_finalize(shader->compiler, shader->nir);
+
+ if (ir3_shader_debug & IR3_DBG_DISASM) {
+ printf("dump nir%d: type=%d", shader->id, shader->type);
+ nir_print_shader(shader->nir, stdout);
+ }
+
+ shader->nir_finalized = true;
+ }
+
if (!compile_variant(v))
goto fail;
@@ -454,13 +465,6 @@ ir3_shader_from_nir(struct ir3_compiler *compiler, nir_shader *nir,
ir3_disk_cache_init_shader_key(compiler, shader);
- ir3_nir_post_finalize(compiler, nir);
-
- if (ir3_shader_debug & IR3_DBG_DISASM) {
- printf("dump nir%d: type=%d", shader->id, shader->type);
- nir_print_shader(shader->nir, stdout);
- }
-
ir3_setup_used_key(shader);
return shader;
diff --git a/src/freedreno/ir3/ir3_shader.h b/src/freedreno/ir3/ir3_shader.h
index 45a4170e683..3d5dac453d3 100644
--- a/src/freedreno/ir3/ir3_shader.h
+++ b/src/freedreno/ir3/ir3_shader.h
@@ -690,6 +690,7 @@ struct ir3_shader {
unsigned num_reserved_user_consts;
+ bool nir_finalized;
struct nir_shader *nir;
struct ir3_stream_output_info stream_output;