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authorThomas Hellstrom <[email protected]>2017-08-10 15:35:39 +0200
committerThomas Hellstrom <[email protected]>2017-08-17 07:39:42 +0200
commit2db95482964caf872f8f4b0ad6e0c34b3402c774 (patch)
tree88439f4993669e48a60935719b040d57f18543ab /src/egl/drivers/dri2/egl_dri2.c
parent5198e48a0d9a991d897cf4c71fdb82ac0e43b025 (diff)
loader_dri3/glx/egl: Optionally use a blit context for blitting operations
The code was relying on us always having a current context for client local image blit operations. Otherwise the blit would be skipped. However, glxSwapBuffers, for example, doesn't require a current context and that was a common problem in the dri1 era. It seems the problem has resurfaced with dri3. If we don't have a current context when we want to blit, try creating a private dri context and maintain a context cache of a single context. Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/egl/drivers/dri2/egl_dri2.c')
-rw-r--r--src/egl/drivers/dri2/egl_dri2.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c
index 975d39d1e49..ed79e0d0a35 100644
--- a/src/egl/drivers/dri2/egl_dri2.c
+++ b/src/egl/drivers/dri2/egl_dri2.c
@@ -945,8 +945,11 @@ dri2_display_destroy(_EGLDisplay *disp)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
- if (dri2_dpy->own_dri_screen)
+ if (dri2_dpy->own_dri_screen) {
+ if (dri2_dpy->vtbl->close_screen_notify)
+ dri2_dpy->vtbl->close_screen_notify(disp);
dri2_dpy->core->destroyScreen(dri2_dpy->dri_screen);
+ }
if (dri2_dpy->fd >= 0)
close(dri2_dpy->fd);
if (dri2_dpy->driver)