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authorTopi Pohjolainen <[email protected]>2015-01-28 16:27:25 +0200
committerTopi Pohjolainen <[email protected]>2015-01-30 09:58:32 +0200
commit941aced635aab743bf1ec40ae7f3d21989c8a28e (patch)
tree726d56663e1df609d64f933361b891b8cf772697 /src/egl/docs
parent97caf5fa04dbd2148378a9e83c0e232f51552ee2 (diff)
meta/blit: Compile programs with and without depth
When color buffers alone are concerned the depth is not needed. No regression on BDW where meta blit is used instead of blorp. I also disabled blorp temporarily for fbo-blits on IVB and saw no regressions there either. I also compared several graphics benchmarks on BDW and saw neither regressions or improvements. Signed-off-by: Topi Pohjolainen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>
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