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authorTimothy Arceri <[email protected]>2017-06-16 10:17:56 +1000
committerTimothy Arceri <[email protected]>2018-03-20 14:17:33 +1100
commitedded1237607348683f492db313e823dc2e380c3 (patch)
tree1fb861be1d324eb309fbef50e6b353dfff4a0c83 /src/compiler
parentb13b9eb432a3b67efb29ca25c3e244b467c3c4af (diff)
mesa: rework ParameterList to allow packing
Currently everything is padded to 4 components. Making the list more flexible will allow us to do uniform packing. V2 (suggestions from Nicolai): - always pass existing calls to _mesa_add_parameter() true for padd_and_align - fix bindless param value offsets - remove left over wip logic from pad and align code - zero out param value padding - whitespace fix Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r--src/compiler/glsl/serialize.cpp14
1 files changed, 11 insertions, 3 deletions
diff --git a/src/compiler/glsl/serialize.cpp b/src/compiler/glsl/serialize.cpp
index 1fdbaa990f4..727822633df 100644
--- a/src/compiler/glsl/serialize.cpp
+++ b/src/compiler/glsl/serialize.cpp
@@ -950,6 +950,7 @@ write_shader_parameters(struct blob *metadata,
struct gl_program_parameter_list *params)
{
blob_write_uint32(metadata, params->NumParameters);
+ blob_write_uint32(metadata, params->NumParameterValues);
uint32_t i = 0;
while (i < params->NumParameters) {
@@ -966,7 +967,10 @@ write_shader_parameters(struct blob *metadata,
}
blob_write_bytes(metadata, params->ParameterValues,
- sizeof(gl_constant_value) * 4 * params->NumParameters);
+ sizeof(gl_constant_value) * params->NumParameterValues);
+
+ blob_write_bytes(metadata, params->ParameterValueOffset,
+ sizeof(uint32_t) * params->NumParameters);
blob_write_uint32(metadata, params->StateFlags);
}
@@ -978,6 +982,7 @@ read_shader_parameters(struct blob_reader *metadata,
gl_state_index16 state_indexes[STATE_LENGTH];
uint32_t i = 0;
uint32_t num_parameters = blob_read_uint32(metadata);
+ uint32_t num_parameters_values = blob_read_uint32(metadata);
_mesa_reserve_parameter_storage(params, num_parameters);
while (i < num_parameters) {
@@ -989,13 +994,16 @@ read_shader_parameters(struct blob_reader *metadata,
sizeof(state_indexes));
_mesa_add_parameter(params, type, name, size, data_type,
- NULL, state_indexes);
+ NULL, state_indexes, false);
i++;
}
blob_copy_bytes(metadata, (uint8_t *) params->ParameterValues,
- sizeof(gl_constant_value) * 4 * params->NumParameters);
+ sizeof(gl_constant_value) * num_parameters_values);
+
+ blob_copy_bytes(metadata, (uint8_t *) params->ParameterValueOffset,
+ sizeof(uint32_t) * num_parameters);
params->StateFlags = blob_read_uint32(metadata);
}