diff options
author | Jason Ekstrand <[email protected]> | 2016-04-15 13:34:04 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2016-04-15 13:35:16 -0700 |
commit | d8b85c96d13bee1b6f6276b4a1477b82415f94f7 (patch) | |
tree | 9815e1650731952be6297201b25889ceff6c9d9d /src/compiler | |
parent | 17a181bfa6fc7eb9f7c301ee14388ebee5833588 (diff) | |
parent | 1a100d4f2827cdfed67b563fba7ef2d9ea6a926b (diff) |
Merge remote-tracking branch 'public/master' into vulkan
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/nir/nir_print.c | 34 |
1 files changed, 27 insertions, 7 deletions
diff --git a/src/compiler/nir/nir_print.c b/src/compiler/nir/nir_print.c index 84e926905b4..229539d44ee 100644 --- a/src/compiler/nir/nir_print.c +++ b/src/compiler/nir/nir_print.c @@ -315,6 +315,30 @@ print_constant(nir_constant *c, const struct glsl_type *type, print_state *state } } +static const char * +get_variable_mode_str(nir_variable_mode mode) +{ + switch (mode) { + case nir_var_shader_in: + return "shader_in"; + case nir_var_shader_out: + return "shader_out"; + case nir_var_uniform: + return "uniform"; + case nir_var_shader_storage: + return "shader_storage"; + case nir_var_system_value: + return "system"; + case nir_var_shared: + return "shared"; + case nir_var_param: + case nir_var_global: + case nir_var_local: + default: + return ""; + } +} + static void print_var_decl(nir_variable *var, print_state *state) { @@ -326,13 +350,9 @@ print_var_decl(nir_variable *var, print_state *state) const char *const samp = (var->data.sample) ? "sample " : ""; const char *const patch = (var->data.patch) ? "patch " : ""; const char *const inv = (var->data.invariant) ? "invariant " : ""; - const char *const mode[] = { "shader_in ", "shader_out ", "", "", - "uniform ", "shader_storage ", "shared ", - "system "}; - - fprintf(fp, "%s%s%s%s%s%s ", - cent, samp, patch, inv, mode[var->data.mode], - glsl_interp_qualifier_name(var->data.interpolation)); + fprintf(fp, "%s%s%s%s%s %s ", + cent, samp, patch, inv, get_variable_mode_str(var->data.mode), + glsl_interp_qualifier_name(var->data.interpolation)); glsl_print_type(var->type, fp); |