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authorTimothy Arceri <[email protected]>2019-12-23 11:37:57 +1100
committerTimothy Arceri <[email protected]>2020-01-07 09:50:57 +1100
commita853de0c95d5dce7aee983efd243377ffe3a6e91 (patch)
tree63a1c2f84b50aaf10e9425ea7fa23deda517f517 /src/compiler
parent8f2cab7767d2f0bcbb194f5c72bf89652f32e0f0 (diff)
glsl: use nir linker to link atomics
Reviewed-by: Alejandro PiƱeiro <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r--src/compiler/glsl/linker.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp
index 63f4b46bd6b..cc770c4d7b1 100644
--- a/src/compiler/glsl/linker.cpp
+++ b/src/compiler/glsl/linker.cpp
@@ -4537,8 +4537,11 @@ link_and_validate_uniforms(struct gl_context *ctx,
check_resources(ctx, prog);
check_subroutine_resources(prog);
check_image_resources(ctx, prog);
- link_assign_atomic_counter_resources(ctx, prog);
- link_check_atomic_counter_resources(ctx, prog);
+
+ if (!ctx->Const.UseNIRGLSLLinker) {
+ link_assign_atomic_counter_resources(ctx, prog);
+ link_check_atomic_counter_resources(ctx, prog);
+ }
}
static bool