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author | Dave Airlie <[email protected]> | 2019-03-25 15:12:13 +1000 |
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committer | Dave Airlie <[email protected]> | 2019-03-26 05:17:06 +1000 |
commit | 551950cacda9cf86e43b57beb0116fdf580cad1e (patch) | |
tree | 7b6ea1195b2031afd9943895a389d40acc65eddd /src/compiler | |
parent | d3836510d21baf427f84fbd11821f91c63d0ea18 (diff) |
draw/gs: fix point size outputs from geometry shader.
If the geom shader emits a point size we failed to find it here,
use the correct API to look it up.
Fixes:
tests/spec/glsl-1.50/execution/geometry/point-size-out.shader_test
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/compiler')
0 files changed, 0 insertions, 0 deletions