diff options
author | Marek Olšák <[email protected]> | 2019-10-25 00:15:37 -0400 |
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committer | Marek Olšák <[email protected]> | 2019-11-04 16:49:44 -0500 |
commit | 4b4b383f38ab772d4ad1a4ddccc2d72749257b3a (patch) | |
tree | acda46e3af1b3b2e478d50e0e36bffe0aa09e318 /src/compiler | |
parent | 7d00218aed7c9bc6ff6fb10d5fe11844ab68305f (diff) |
st/mesa: call nir_lower_flrp only once per shader
Reviewed-by: Connor Abbott <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/shader_info.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/compiler/shader_info.h b/src/compiler/shader_info.h index cc33899ad3e..339aee551eb 100644 --- a/src/compiler/shader_info.h +++ b/src/compiler/shader_info.h @@ -162,6 +162,9 @@ typedef struct shader_info { /** Was this shader linked with any transform feedback varyings? */ bool has_transform_feedback_varyings; + /* Whether flrp has been lowered. */ + bool flrp_lowered; + /* SPV_KHR_float_controls: execution mode for floating point ops */ unsigned float_controls_execution_mode; |