diff options
author | Jason Ekstrand <[email protected]> | 2016-12-24 10:34:33 -0800 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2016-12-30 12:38:04 -0800 |
commit | 47b54a6f747cf3025696a6c29b75940d78e05ecb (patch) | |
tree | 9b0d1b6bd35c8355c3afab121a133b0f8a5129e1 /src/compiler | |
parent | c4ccdfa51359362d90c0f825811928103bb3f7f9 (diff) |
nir/lower_var_copies: Use a shader rather than a void *mem_ctx
Reviewed-by: Eduardo Lima Mitev <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/nir/nir.h | 2 | ||||
-rw-r--r-- | src/compiler/nir/nir_lower_var_copies.c | 17 |
2 files changed, 10 insertions, 9 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index b96b0b1f0c6..0596d31b903 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -2312,7 +2312,7 @@ bool nir_inline_functions(nir_shader *shader); bool nir_propagate_invariant(nir_shader *shader); -void nir_lower_var_copy_instr(nir_intrinsic_instr *copy, void *mem_ctx); +void nir_lower_var_copy_instr(nir_intrinsic_instr *copy, nir_shader *shader); void nir_lower_var_copies(nir_shader *shader); bool nir_lower_global_vars_to_local(nir_shader *shader); diff --git a/src/compiler/nir/nir_lower_var_copies.c b/src/compiler/nir/nir_lower_var_copies.c index b12d953820f..30d28351d53 100644 --- a/src/compiler/nir/nir_lower_var_copies.c +++ b/src/compiler/nir/nir_lower_var_copies.c @@ -77,7 +77,8 @@ deref_next_wildcard_parent(nir_deref *deref) static void emit_copy_load_store(nir_intrinsic_instr *copy_instr, nir_deref_var *dest_head, nir_deref_var *src_head, - nir_deref *dest_tail, nir_deref *src_tail, void *mem_ctx) + nir_deref *dest_tail, nir_deref *src_tail, + nir_shader *shader) { /* Find the next pair of wildcards */ nir_deref *src_arr_parent = deref_next_wildcard_parent(src_tail); @@ -103,7 +104,7 @@ emit_copy_load_store(nir_intrinsic_instr *copy_instr, src_arr->base_offset = i; dest_arr->base_offset = i; emit_copy_load_store(copy_instr, dest_head, src_head, - &dest_arr->deref, &src_arr->deref, mem_ctx); + &dest_arr->deref, &src_arr->deref, shader); } src_arr->deref_array_type = nir_deref_array_type_wildcard; dest_arr->deref_array_type = nir_deref_array_type_wildcard; @@ -119,7 +120,7 @@ emit_copy_load_store(nir_intrinsic_instr *copy_instr, unsigned bit_size = glsl_get_bit_size(src_tail->type); nir_intrinsic_instr *load = - nir_intrinsic_instr_create(mem_ctx, nir_intrinsic_load_var); + nir_intrinsic_instr_create(shader, nir_intrinsic_load_var); load->num_components = num_components; load->variables[0] = nir_deref_var_clone(src_head, load); nir_ssa_dest_init(&load->instr, &load->dest, num_components, bit_size, @@ -128,7 +129,7 @@ emit_copy_load_store(nir_intrinsic_instr *copy_instr, nir_instr_insert_before(©_instr->instr, &load->instr); nir_intrinsic_instr *store = - nir_intrinsic_instr_create(mem_ctx, nir_intrinsic_store_var); + nir_intrinsic_instr_create(shader, nir_intrinsic_store_var); store->num_components = num_components; nir_intrinsic_set_write_mask(store, (1 << num_components) - 1); store->variables[0] = nir_deref_var_clone(dest_head, store); @@ -145,18 +146,18 @@ emit_copy_load_store(nir_intrinsic_instr *copy_instr, * The new instructions are placed before the copy instruction in the IR. */ void -nir_lower_var_copy_instr(nir_intrinsic_instr *copy, void *mem_ctx) +nir_lower_var_copy_instr(nir_intrinsic_instr *copy, nir_shader *shader) { assert(copy->intrinsic == nir_intrinsic_copy_var); emit_copy_load_store(copy, copy->variables[0], copy->variables[1], ©->variables[0]->deref, - ©->variables[1]->deref, mem_ctx); + ©->variables[1]->deref, shader); } static void lower_var_copies_impl(nir_function_impl *impl) { - void *mem_ctx = ralloc_parent(impl); + nir_shader *shader = impl->function->shader; nir_foreach_block(block, impl) { nir_foreach_instr_safe(instr, block) { @@ -167,7 +168,7 @@ lower_var_copies_impl(nir_function_impl *impl) if (copy->intrinsic != nir_intrinsic_copy_var) continue; - nir_lower_var_copy_instr(copy, mem_ctx); + nir_lower_var_copy_instr(copy, shader); nir_instr_remove(©->instr); ralloc_free(copy); |