diff options
author | Marek Olšák <[email protected]> | 2018-04-08 13:13:08 -0400 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2018-04-12 19:31:30 -0400 |
commit | 43d66c8c2d4d3d4dee1309856b6ce6c5393682e5 (patch) | |
tree | 1d2ffdca4a8cf765e8db3c71e491df6611c45556 /src/compiler | |
parent | 57f4268da49ce6969e597fe3441d6a9cd8bac562 (diff) |
mesa: include mtypes.h less
- remove mtypes.h from most header files
- add main/menums.h for often used definitions
- remove main/core.h
v2: fix radv build
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/compiler')
53 files changed, 63 insertions, 31 deletions
diff --git a/src/compiler/glsl/ast_function.cpp b/src/compiler/glsl/ast_function.cpp index 94e0a16a9c0..22d58e48c64 100644 --- a/src/compiler/glsl/ast_function.cpp +++ b/src/compiler/glsl/ast_function.cpp @@ -25,7 +25,7 @@ #include "ast.h" #include "compiler/glsl_types.h" #include "ir.h" -#include "main/core.h" /* for MIN2 */ +#include "main/mtypes.h" #include "main/shaderobj.h" #include "builtin_functions.h" diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp index 168ab7eec2f..94ce3c45d03 100644 --- a/src/compiler/glsl/ast_to_hir.cpp +++ b/src/compiler/glsl/ast_to_hir.cpp @@ -54,6 +54,7 @@ #include "ast.h" #include "compiler/glsl_types.h" #include "util/hash_table.h" +#include "main/mtypes.h" #include "main/macros.h" #include "main/shaderobj.h" #include "ir.h" diff --git a/src/compiler/glsl/builtin_functions.cpp b/src/compiler/glsl/builtin_functions.cpp index 5f772c9eaba..e1ee9943172 100644 --- a/src/compiler/glsl/builtin_functions.cpp +++ b/src/compiler/glsl/builtin_functions.cpp @@ -75,7 +75,7 @@ #include <stdarg.h> #include <stdio.h> -#include "main/core.h" /* for struct gl_shader */ +#include "main/mtypes.h" #include "main/shaderobj.h" #include "ir_builder.h" #include "glsl_parser_extras.h" diff --git a/src/compiler/glsl/builtin_functions.h b/src/compiler/glsl/builtin_functions.h index 89ec9b7d5dd..50f4f3b1494 100644 --- a/src/compiler/glsl/builtin_functions.h +++ b/src/compiler/glsl/builtin_functions.h @@ -24,6 +24,8 @@ #ifndef BULITIN_FUNCTIONS_H #define BULITIN_FUNCTIONS_H +struct gl_shader; + extern void _mesa_glsl_initialize_builtin_functions(); diff --git a/src/compiler/glsl/builtin_variables.cpp b/src/compiler/glsl/builtin_variables.cpp index a1cdec597fa..78fccc4e195 100644 --- a/src/compiler/glsl/builtin_variables.cpp +++ b/src/compiler/glsl/builtin_variables.cpp @@ -26,7 +26,7 @@ #include "linker.h" #include "glsl_parser_extras.h" #include "glsl_symbol_table.h" -#include "main/core.h" +#include "main/mtypes.h" #include "main/uniforms.h" #include "program/prog_statevars.h" #include "program/prog_instruction.h" diff --git a/src/compiler/glsl/glcpp/glcpp-parse.y b/src/compiler/glsl/glcpp/glcpp-parse.y index 913bce1fde8..ccb3aa18d36 100644 --- a/src/compiler/glsl/glcpp/glcpp-parse.y +++ b/src/compiler/glsl/glcpp/glcpp-parse.y @@ -29,8 +29,7 @@ #include <inttypes.h> #include "glcpp.h" -#include "main/core.h" /* for struct gl_extensions */ -#include "main/mtypes.h" /* for gl_api enum */ +#include "main/mtypes.h" static void yyerror(YYLTYPE *locp, glcpp_parser_t *parser, const char *error); diff --git a/src/compiler/glsl/glcpp/glcpp.c b/src/compiler/glsl/glcpp/glcpp.c index f08b14427f4..89728ffc67a 100644 --- a/src/compiler/glsl/glcpp/glcpp.c +++ b/src/compiler/glsl/glcpp/glcpp.c @@ -27,7 +27,6 @@ #include <getopt.h> #include "glcpp.h" -#include "main/mtypes.h" #include "main/shaderobj.h" #include "util/strtod.h" diff --git a/src/compiler/glsl/glcpp/glcpp.h b/src/compiler/glsl/glcpp/glcpp.h index 9d997cd9240..c7e382ed30c 100644 --- a/src/compiler/glsl/glcpp/glcpp.h +++ b/src/compiler/glsl/glcpp/glcpp.h @@ -27,7 +27,7 @@ #include <stdint.h> #include <stdbool.h> -#include "main/mtypes.h" +#include "main/menums.h" #include "util/ralloc.h" @@ -35,6 +35,8 @@ #include "util/string_buffer.h" +struct gl_context; + #define yyscan_t void* /* Some data types used for parser values. */ diff --git a/src/compiler/glsl/glcpp/pp.c b/src/compiler/glsl/glcpp/pp.c index fab52227a02..32dee11ee34 100644 --- a/src/compiler/glsl/glcpp/pp.c +++ b/src/compiler/glsl/glcpp/pp.c @@ -25,6 +25,7 @@ #include <string.h> #include <ctype.h> #include "glcpp.h" +#include "main/mtypes.h" void glcpp_error (YYLTYPE *locp, glcpp_parser_t *parser, const char *fmt, ...) diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp index 5dd362b3e38..25003eeccce 100644 --- a/src/compiler/glsl/glsl_parser_extras.cpp +++ b/src/compiler/glsl/glsl_parser_extras.cpp @@ -26,7 +26,6 @@ #include <string.h> #include <assert.h> -#include "main/core.h" /* for struct gl_context */ #include "main/context.h" #include "main/debug_output.h" #include "main/formats.h" diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp index dbb58d82e8f..17d58acc4c2 100644 --- a/src/compiler/glsl/glsl_to_nir.cpp +++ b/src/compiler/glsl/glsl_to_nir.cpp @@ -32,6 +32,7 @@ #include "compiler/nir/nir_control_flow.h" #include "compiler/nir/nir_builder.h" #include "main/imports.h" +#include "main/mtypes.h" /* * pass to lower GLSL IR to NIR diff --git a/src/compiler/glsl/ir.cpp b/src/compiler/glsl/ir.cpp index 2c61dd9d64e..e3134eaa1c8 100644 --- a/src/compiler/glsl/ir.cpp +++ b/src/compiler/glsl/ir.cpp @@ -21,7 +21,6 @@ * DEALINGS IN THE SOFTWARE. */ #include <string.h> -#include "main/core.h" /* for MAX2 */ #include "ir.h" #include "compiler/glsl_types.h" #include "glsl_parser_extras.h" diff --git a/src/compiler/glsl/ir.h b/src/compiler/glsl/ir.h index 6d3ef89eb87..471d9e787a7 100644 --- a/src/compiler/glsl/ir.h +++ b/src/compiler/glsl/ir.h @@ -33,7 +33,6 @@ #include "list.h" #include "ir_visitor.h" #include "ir_hierarchical_visitor.h" -#include "main/mtypes.h" #ifdef __cplusplus diff --git a/src/compiler/glsl/ir_constant_expression.cpp b/src/compiler/glsl/ir_constant_expression.cpp index fe9bd1d0b4a..4a0aff72c6f 100644 --- a/src/compiler/glsl/ir_constant_expression.cpp +++ b/src/compiler/glsl/ir_constant_expression.cpp @@ -34,12 +34,12 @@ */ #include <math.h> -#include "main/core.h" /* for MAX2, MIN2, CLAMP */ #include "util/rounding.h" /* for _mesa_roundeven */ #include "util/half_float.h" #include "ir.h" #include "compiler/glsl_types.h" #include "util/hash_table.h" +#include "main/imports.h" static float dot_f(ir_constant *op0, ir_constant *op1) diff --git a/src/compiler/glsl/ir_function_detect_recursion.cpp b/src/compiler/glsl/ir_function_detect_recursion.cpp index 38e4357eff9..5b05274d001 100644 --- a/src/compiler/glsl/ir_function_detect_recursion.cpp +++ b/src/compiler/glsl/ir_function_detect_recursion.cpp @@ -120,7 +120,6 @@ * * \author Ian Romanick <[email protected]> */ -#include "main/core.h" #include "ir.h" #include "glsl_parser_extras.h" #include "linker.h" diff --git a/src/compiler/glsl/ir_optimization.h b/src/compiler/glsl/ir_optimization.h index 81049a479e8..b0e84608c58 100644 --- a/src/compiler/glsl/ir_optimization.h +++ b/src/compiler/glsl/ir_optimization.h @@ -30,6 +30,9 @@ #ifndef GLSL_IR_OPTIMIZATION_H #define GLSL_IR_OPTIMIZATION_H +struct gl_linked_shader; +struct gl_shader_program; + /* Operations for lower_instructions() */ #define SUB_TO_ADD_NEG 0x01 #define FDIV_TO_MUL_RCP 0x02 diff --git a/src/compiler/glsl/ir_set_program_inouts.cpp b/src/compiler/glsl/ir_set_program_inouts.cpp index 1b6c8d750b9..ba1e44167c3 100644 --- a/src/compiler/glsl/ir_set_program_inouts.cpp +++ b/src/compiler/glsl/ir_set_program_inouts.cpp @@ -34,10 +34,10 @@ * from the GLSL IR. */ -#include "main/core.h" /* for struct gl_program */ #include "ir.h" #include "ir_visitor.h" #include "compiler/glsl_types.h" +#include "main/mtypes.h" namespace { diff --git a/src/compiler/glsl/ir_uniform.h b/src/compiler/glsl/ir_uniform.h index 9545c4930c7..9770790cb26 100644 --- a/src/compiler/glsl/ir_uniform.h +++ b/src/compiler/glsl/ir_uniform.h @@ -28,7 +28,7 @@ /* stdbool.h is necessary because this file is included in both C and C++ code. */ #include <stdbool.h> - +#include "util/macros.h" #include "program/prog_parameter.h" /* For union gl_constant_value. */ /** diff --git a/src/compiler/glsl/link_atomics.cpp b/src/compiler/glsl/link_atomics.cpp index d4a6eed639f..bc03d64633b 100644 --- a/src/compiler/glsl/link_atomics.cpp +++ b/src/compiler/glsl/link_atomics.cpp @@ -25,7 +25,9 @@ #include "ir.h" #include "ir_uniform.h" #include "linker.h" +#include "main/errors.h" #include "main/macros.h" +#include "main/mtypes.h" namespace { /* diff --git a/src/compiler/glsl/link_functions.cpp b/src/compiler/glsl/link_functions.cpp index 56d2933ff82..e73a72c86c9 100644 --- a/src/compiler/glsl/link_functions.cpp +++ b/src/compiler/glsl/link_functions.cpp @@ -21,7 +21,6 @@ * DEALINGS IN THE SOFTWARE. */ -#include "main/core.h" #include "glsl_symbol_table.h" #include "glsl_parser_extras.h" #include "ir.h" @@ -29,6 +28,7 @@ #include "util/set.h" #include "util/hash_table.h" #include "linker.h" +#include "main/mtypes.h" static ir_function_signature * find_matching_signature(const char *name, const exec_list *actual_parameters, diff --git a/src/compiler/glsl/link_interface_blocks.cpp b/src/compiler/glsl/link_interface_blocks.cpp index ce90d916075..7c3037e8975 100644 --- a/src/compiler/glsl/link_interface_blocks.cpp +++ b/src/compiler/glsl/link_interface_blocks.cpp @@ -30,6 +30,7 @@ #include "glsl_symbol_table.h" #include "linker.h" #include "main/macros.h" +#include "main/mtypes.h" #include "util/hash_table.h" diff --git a/src/compiler/glsl/link_uniform_blocks.cpp b/src/compiler/glsl/link_uniform_blocks.cpp index 683b296e33b..e9e29d13a17 100644 --- a/src/compiler/glsl/link_uniform_blocks.cpp +++ b/src/compiler/glsl/link_uniform_blocks.cpp @@ -21,13 +21,14 @@ * DEALINGS IN THE SOFTWARE. */ -#include "main/core.h" #include "ir.h" #include "linker.h" #include "ir_uniform.h" #include "link_uniform_block_active_visitor.h" #include "util/hash_table.h" #include "program.h" +#include "main/errors.h" +#include "main/mtypes.h" namespace { diff --git a/src/compiler/glsl/link_uniform_initializers.cpp b/src/compiler/glsl/link_uniform_initializers.cpp index d6d63bd61fc..64f47f9913f 100644 --- a/src/compiler/glsl/link_uniform_initializers.cpp +++ b/src/compiler/glsl/link_uniform_initializers.cpp @@ -21,11 +21,11 @@ * DEALINGS IN THE SOFTWARE. */ -#include "main/core.h" #include "ir.h" #include "linker.h" #include "ir_uniform.h" #include "string_to_uint_map.h" +#include "main/mtypes.h" /* These functions are put in a "private" namespace instead of being marked * static so that the unit tests can access them. See diff --git a/src/compiler/glsl/link_uniforms.cpp b/src/compiler/glsl/link_uniforms.cpp index a73dcd47275..23ff7ec6728 100644 --- a/src/compiler/glsl/link_uniforms.cpp +++ b/src/compiler/glsl/link_uniforms.cpp @@ -21,7 +21,6 @@ * DEALINGS IN THE SOFTWARE. */ -#include "main/core.h" #include "ir.h" #include "linker.h" #include "ir_uniform.h" @@ -29,6 +28,7 @@ #include "program.h" #include "string_to_uint_map.h" #include "ir_array_refcount.h" +#include "main/mtypes.h" /** * \file link_uniforms.cpp diff --git a/src/compiler/glsl/link_varyings.cpp b/src/compiler/glsl/link_varyings.cpp index 1fdfcb877de..211633d9ee3 100644 --- a/src/compiler/glsl/link_varyings.cpp +++ b/src/compiler/glsl/link_varyings.cpp @@ -29,6 +29,7 @@ */ +#include "main/errors.h" #include "main/mtypes.h" #include "glsl_symbol_table.h" #include "glsl_parser_extras.h" diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index af09b7d03ee..ecd267b24f3 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -66,7 +66,6 @@ #include <ctype.h> #include "util/strndup.h" -#include "main/core.h" #include "glsl_symbol_table.h" #include "glsl_parser_extras.h" #include "ir.h" @@ -84,8 +83,10 @@ #include "builtin_functions.h" #include "shader_cache.h" +#include "main/imports.h" #include "main/shaderobj.h" #include "main/enums.h" +#include "main/mtypes.h" namespace { diff --git a/src/compiler/glsl/linker.h b/src/compiler/glsl/linker.h index 12a48e0dcd8..454b65aebdf 100644 --- a/src/compiler/glsl/linker.h +++ b/src/compiler/glsl/linker.h @@ -25,6 +25,10 @@ #ifndef GLSL_LINKER_H #define GLSL_LINKER_H +struct gl_shader_program; +struct gl_shader; +struct gl_linked_shader; + extern bool link_function_calls(gl_shader_program *prog, gl_linked_shader *main, gl_shader **shader_list, unsigned num_shaders); diff --git a/src/compiler/glsl/lower_blend_equation_advanced.cpp b/src/compiler/glsl/lower_blend_equation_advanced.cpp index b05a2e0f0bb..c85b39bcaa3 100644 --- a/src/compiler/glsl/lower_blend_equation_advanced.cpp +++ b/src/compiler/glsl/lower_blend_equation_advanced.cpp @@ -29,6 +29,7 @@ #include "program/prog_statevars.h" #include "util/bitscan.h" #include "builtin_functions.h" +#include "main/mtypes.h" using namespace ir_builder; diff --git a/src/compiler/glsl/lower_cs_derived.cpp b/src/compiler/glsl/lower_cs_derived.cpp index f7ec2a48b47..15534b0ac6b 100644 --- a/src/compiler/glsl/lower_cs_derived.cpp +++ b/src/compiler/glsl/lower_cs_derived.cpp @@ -43,6 +43,7 @@ #include "linker.h" #include "program/prog_statevars.h" #include "builtin_functions.h" +#include "main/mtypes.h" using namespace ir_builder; diff --git a/src/compiler/glsl/lower_distance.cpp b/src/compiler/glsl/lower_distance.cpp index 530f79d4dff..b4e730c64fb 100644 --- a/src/compiler/glsl/lower_distance.cpp +++ b/src/compiler/glsl/lower_distance.cpp @@ -50,6 +50,7 @@ #include "ir_rvalue_visitor.h" #include "ir.h" #include "program/prog_instruction.h" /* For WRITEMASK_* */ +#include "main/mtypes.h" #define GLSL_CLIP_VAR_NAME "gl_ClipDistanceMESA" diff --git a/src/compiler/glsl/lower_named_interface_blocks.cpp b/src/compiler/glsl/lower_named_interface_blocks.cpp index 136352a131b..498954a33e5 100644 --- a/src/compiler/glsl/lower_named_interface_blocks.cpp +++ b/src/compiler/glsl/lower_named_interface_blocks.cpp @@ -64,6 +64,7 @@ #include "ir_optimization.h" #include "ir_rvalue_visitor.h" #include "util/hash_table.h" +#include "main/mtypes.h" static const glsl_type * process_array_type(const glsl_type *type, unsigned idx) diff --git a/src/compiler/glsl/lower_packed_varyings.cpp b/src/compiler/glsl/lower_packed_varyings.cpp index c622f5ee7b7..5c1eed719f2 100644 --- a/src/compiler/glsl/lower_packed_varyings.cpp +++ b/src/compiler/glsl/lower_packed_varyings.cpp @@ -149,6 +149,7 @@ #include "ir_builder.h" #include "ir_optimization.h" #include "program/prog_instruction.h" +#include "main/mtypes.h" using namespace ir_builder; diff --git a/src/compiler/glsl/lower_shared_reference.cpp b/src/compiler/glsl/lower_shared_reference.cpp index 5de269fde82..a46d05419e5 100644 --- a/src/compiler/glsl/lower_shared_reference.cpp +++ b/src/compiler/glsl/lower_shared_reference.cpp @@ -37,6 +37,7 @@ #include "main/macros.h" #include "util/list.h" #include "glsl_parser_extras.h" +#include "main/mtypes.h" using namespace ir_builder; diff --git a/src/compiler/glsl/lower_tess_level.cpp b/src/compiler/glsl/lower_tess_level.cpp index b0965eb562d..3e4c7f026ce 100644 --- a/src/compiler/glsl/lower_tess_level.cpp +++ b/src/compiler/glsl/lower_tess_level.cpp @@ -49,6 +49,7 @@ #include "ir_rvalue_visitor.h" #include "ir.h" #include "program/prog_instruction.h" /* For WRITEMASK_* */ +#include "main/mtypes.h" namespace { diff --git a/src/compiler/glsl/lower_ubo_reference.cpp b/src/compiler/glsl/lower_ubo_reference.cpp index 1e35b44d5fe..453c0fa2b06 100644 --- a/src/compiler/glsl/lower_ubo_reference.cpp +++ b/src/compiler/glsl/lower_ubo_reference.cpp @@ -37,6 +37,7 @@ #include "ir_builder.h" #include "main/macros.h" #include "glsl_parser_extras.h" +#include "main/mtypes.h" using namespace ir_builder; diff --git a/src/compiler/glsl/lower_vector_derefs.cpp b/src/compiler/glsl/lower_vector_derefs.cpp index a83658d20f7..7583d1fdd3e 100644 --- a/src/compiler/glsl/lower_vector_derefs.cpp +++ b/src/compiler/glsl/lower_vector_derefs.cpp @@ -24,6 +24,7 @@ #include "ir_builder.h" #include "ir_rvalue_visitor.h" #include "ir_optimization.h" +#include "main/mtypes.h" using namespace ir_builder; diff --git a/src/compiler/glsl/lower_vertex_id.cpp b/src/compiler/glsl/lower_vertex_id.cpp index 6b41fee055a..3b641caa01e 100644 --- a/src/compiler/glsl/lower_vertex_id.cpp +++ b/src/compiler/glsl/lower_vertex_id.cpp @@ -38,6 +38,7 @@ #include "linker.h" #include "program/prog_statevars.h" #include "builtin_functions.h" +#include "main/mtypes.h" namespace { diff --git a/src/compiler/glsl/main.cpp b/src/compiler/glsl/main.cpp index e082bd69757..a730c033917 100644 --- a/src/compiler/glsl/main.cpp +++ b/src/compiler/glsl/main.cpp @@ -21,6 +21,7 @@ * DEALINGS IN THE SOFTWARE. */ +#include <stdlib.h> #include <stdio.h> #include <getopt.h> @@ -33,7 +34,6 @@ * offline compile GLSL code and examine the resulting GLSL IR. */ -#include "main/mtypes.h" #include "standalone.h" static struct standalone_options options; diff --git a/src/compiler/glsl/opt_algebraic.cpp b/src/compiler/glsl/opt_algebraic.cpp index ce5f26559a7..1a8ee361652 100644 --- a/src/compiler/glsl/opt_algebraic.cpp +++ b/src/compiler/glsl/opt_algebraic.cpp @@ -34,6 +34,7 @@ #include "ir_optimization.h" #include "ir_builder.h" #include "compiler/glsl_types.h" +#include "main/mtypes.h" using namespace ir_builder; diff --git a/src/compiler/glsl/opt_dead_builtin_varyings.cpp b/src/compiler/glsl/opt_dead_builtin_varyings.cpp index 4526f2bca00..0ce19218606 100644 --- a/src/compiler/glsl/opt_dead_builtin_varyings.cpp +++ b/src/compiler/glsl/opt_dead_builtin_varyings.cpp @@ -46,13 +46,13 @@ * The same is done for the gl_FragData fragment shader output. */ -#include "main/core.h" /* for snprintf and ARRAY_SIZE */ #include "ir.h" #include "ir_rvalue_visitor.h" #include "ir_optimization.h" #include "ir_print_visitor.h" #include "compiler/glsl_types.h" #include "link_varyings.h" +#include "main/mtypes.h" namespace { diff --git a/src/compiler/glsl/s_expression.cpp b/src/compiler/glsl/s_expression.cpp index f82e155a6b6..12baf1d3ed3 100644 --- a/src/compiler/glsl/s_expression.cpp +++ b/src/compiler/glsl/s_expression.cpp @@ -25,6 +25,8 @@ #include <assert.h> #include <stdio.h> #include <math.h> +#include <string.h> +#include <stdlib.h> #include "s_expression.h" s_symbol::s_symbol(const char *str, size_t n) diff --git a/src/compiler/glsl/s_expression.h b/src/compiler/glsl/s_expression.h index 5456b6bab21..38caabbf89e 100644 --- a/src/compiler/glsl/s_expression.h +++ b/src/compiler/glsl/s_expression.h @@ -25,7 +25,6 @@ #ifndef S_EXPRESSION_H #define S_EXPRESSION_H -#include "main/core.h" /* for Elements */ #include "util/strtod.h" #include "list.h" diff --git a/src/compiler/glsl/shader_cache.cpp b/src/compiler/glsl/shader_cache.cpp index e43ed7aa675..042f3a60f5b 100644 --- a/src/compiler/glsl/shader_cache.cpp +++ b/src/compiler/glsl/shader_cache.cpp @@ -53,13 +53,13 @@ #include "ir_uniform.h" #include "linker.h" #include "link_varyings.h" -#include "main/core.h" #include "nir.h" #include "program.h" #include "serialize.h" #include "shader_cache.h" #include "util/mesa-sha1.h" #include "string_to_uint_map.h" +#include "main/mtypes.h" extern "C" { #include "main/enums.h" diff --git a/src/compiler/glsl/shader_cache.h b/src/compiler/glsl/shader_cache.h index eeefb3aeb25..b3603d956d5 100644 --- a/src/compiler/glsl/shader_cache.h +++ b/src/compiler/glsl/shader_cache.h @@ -26,6 +26,9 @@ #include "util/disk_cache.h" +struct gl_context; +struct gl_shader_program; + void shader_cache_write_program_metadata(struct gl_context *ctx, struct gl_shader_program *prog); diff --git a/src/compiler/glsl/standalone.cpp b/src/compiler/glsl/standalone.cpp index c989aeff71a..c24a220a48d 100644 --- a/src/compiler/glsl/standalone.cpp +++ b/src/compiler/glsl/standalone.cpp @@ -43,6 +43,7 @@ #include "ir_builder_print_visitor.h" #include "builtin_functions.h" #include "opt_add_neg_to_sub.h" +#include "main/mtypes.h" class dead_variable_visitor : public ir_hierarchical_visitor { public: diff --git a/src/compiler/glsl/standalone_scaffolding.cpp b/src/compiler/glsl/standalone_scaffolding.cpp index caaddc028f7..ec5f28ae40c 100644 --- a/src/compiler/glsl/standalone_scaffolding.cpp +++ b/src/compiler/glsl/standalone_scaffolding.cpp @@ -34,6 +34,7 @@ #include <string.h> #include "util/ralloc.h" #include "util/strtod.h" +#include "main/mtypes.h" void _mesa_warning(struct gl_context *ctx, const char *fmt, ...) diff --git a/src/compiler/glsl/standalone_scaffolding.h b/src/compiler/glsl/standalone_scaffolding.h index c8d90597ca0..7da76f06fef 100644 --- a/src/compiler/glsl/standalone_scaffolding.h +++ b/src/compiler/glsl/standalone_scaffolding.h @@ -31,7 +31,7 @@ #define STANDALONE_SCAFFOLDING_H #include <assert.h> -#include "main/mtypes.h" +#include "main/menums.h" #include "program/prog_statevars.h" extern "C" void diff --git a/src/compiler/glsl_types.h b/src/compiler/glsl_types.h index 88f987fabee..efc63248656 100644 --- a/src/compiler/glsl_types.h +++ b/src/compiler/glsl_types.h @@ -30,6 +30,11 @@ #include "shader_enums.h" #include "blob.h" +#include "c11/threads.h" + +#ifdef __cplusplus +#include "main/config.h" +#endif struct glsl_type; @@ -146,7 +151,7 @@ enum { #ifdef __cplusplus #include "GL/gl.h" #include "util/ralloc.h" -#include "main/mtypes.h" /* for gl_texture_index, C++'s enum rules are broken */ +#include "main/menums.h" /* for gl_texture_index, C++'s enum rules are broken */ struct glsl_type { GLenum gl_type; diff --git a/src/compiler/nir/nir_constant_expressions.py b/src/compiler/nir/nir_constant_expressions.py index ee92be51dbe..db5bde2b82d 100644 --- a/src/compiler/nir/nir_constant_expressions.py +++ b/src/compiler/nir/nir_constant_expressions.py @@ -76,7 +76,6 @@ template = """\ */ #include <math.h> -#include "main/core.h" #include "util/rounding.h" /* for _mesa_roundeven */ #include "util/half_float.h" #include "nir_constant_expressions.h" diff --git a/src/compiler/nir/nir_gather_info.c b/src/compiler/nir/nir_gather_info.c index 5530009255d..eaf0ca68b0f 100644 --- a/src/compiler/nir/nir_gather_info.c +++ b/src/compiler/nir/nir_gather_info.c @@ -21,8 +21,8 @@ * IN THE SOFTWARE. */ -#include "main/mtypes.h" #include "nir.h" +#include "main/menums.h" static void set_io_mask(nir_shader *shader, nir_variable *var, int offset, int len, diff --git a/src/compiler/nir/nir_lower_atomics.c b/src/compiler/nir/nir_lower_atomics.c index ee66aa3d7d5..383e3236102 100644 --- a/src/compiler/nir/nir_lower_atomics.c +++ b/src/compiler/nir/nir_lower_atomics.c @@ -28,6 +28,7 @@ #include "compiler/glsl/ir_uniform.h" #include "nir.h" #include "main/config.h" +#include "main/mtypes.h" #include <assert.h> /* diff --git a/src/compiler/nir/nir_lower_samplers.c b/src/compiler/nir/nir_lower_samplers.c index 9aa4a9e967f..7690665de30 100644 --- a/src/compiler/nir/nir_lower_samplers.c +++ b/src/compiler/nir/nir_lower_samplers.c @@ -29,8 +29,6 @@ #include "main/compiler.h" #include "main/mtypes.h" -#include "program/prog_parameter.h" -#include "program/program.h" /* Calculate the sampler index based on array indicies and also * calculate the base uniform location for struct members. diff --git a/src/compiler/nir/nir_lower_samplers_as_deref.c b/src/compiler/nir/nir_lower_samplers_as_deref.c index 2a2fb5b093f..cb0c827182c 100644 --- a/src/compiler/nir/nir_lower_samplers_as_deref.c +++ b/src/compiler/nir/nir_lower_samplers_as_deref.c @@ -61,8 +61,6 @@ #include "main/compiler.h" #include "main/mtypes.h" -#include "program/prog_parameter.h" -#include "program/program.h" struct lower_samplers_as_deref_state { nir_shader *shader; |