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authorIlia Mirkin <[email protected]>2016-01-27 13:52:41 -0500
committerIlia Mirkin <[email protected]>2016-01-28 11:31:19 -0500
commit089f60543930fcdab3848d59e6182abcaaeb1b86 (patch)
tree9c3c05b5ebb6b8ba514f428b969b6ad2c35cb2ae /src/compiler
parentdda7a849868d5a4be6cec9d28c86a52aba62b32b (diff)
glsl: disallow implicit conversions in ESSL shaders
Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r--src/compiler/glsl/ast_to_hir.cpp4
-rw-r--r--src/compiler/glsl_types.cpp7
2 files changed, 11 insertions, 0 deletions
diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp
index dfd31966eb0..3fca18a5087 100644
--- a/src/compiler/glsl/ast_to_hir.cpp
+++ b/src/compiler/glsl/ast_to_hir.cpp
@@ -291,6 +291,10 @@ apply_implicit_conversion(const glsl_type *to, ir_rvalue * &from,
if (!state->is_version(120, 0))
return false;
+ /* ESSL does not allow implicit conversions */
+ if (state->es_shader)
+ return false;
+
/* From page 27 (page 33 of the PDF) of the GLSL 1.50 spec:
*
* "There are no implicit array or structure conversions. For
diff --git a/src/compiler/glsl_types.cpp b/src/compiler/glsl_types.cpp
index 17ebf07acbc..ef6c3c6e3b7 100644
--- a/src/compiler/glsl_types.cpp
+++ b/src/compiler/glsl_types.cpp
@@ -1139,6 +1139,13 @@ glsl_type::can_implicitly_convert_to(const glsl_type *desired,
if (this == desired)
return true;
+ /* ESSL does not allow implicit conversions. If there is no state, we're
+ * doing intra-stage function linking where these checks have already been
+ * done.
+ */
+ if (state && state->es_shader)
+ return false;
+
/* There is no conversion among matrix types. */
if (this->matrix_columns > 1 || desired->matrix_columns > 1)
return false;