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author | Jason Ekstrand <[email protected]> | 2019-03-27 10:13:28 -0500 |
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committer | Jason Ekstrand <[email protected]> | 2019-03-29 21:57:51 -0500 |
commit | 7dbd934e269e80941b2d73e4b405a151a1145a21 (patch) | |
tree | 75f1721bac05185d35cf5f302df72eb6d5c421c9 /src/compiler/shader_enums.h | |
parent | b8e077daee4d6369d774efaa99879a9871c68194 (diff) |
nir: Lock around validation fail shader dumping
This prevents getting mixed-up results if a multi-threaded app has two
validation errors in different threads.
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/compiler/shader_enums.h')
0 files changed, 0 insertions, 0 deletions