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authorJason Ekstrand <[email protected]>2017-09-21 15:51:55 -0700
committerJason Ekstrand <[email protected]>2018-03-07 12:13:47 -0800
commitff9db1a4cc0eefece2d0485a169b2a289b2ff6ef (patch)
treeabae254b6379ef442df9569d1c52b69ab7f4f32c /src/compiler/shader_enums.c
parentddc4069122168feb34d4a272a6ef90ba1b4a07db (diff)
nir/spirv: Add support for device groups
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
Diffstat (limited to 'src/compiler/shader_enums.c')
-rw-r--r--src/compiler/shader_enums.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/compiler/shader_enums.c b/src/compiler/shader_enums.c
index 2179c475abd..62c1ac1f073 100644
--- a/src/compiler/shader_enums.c
+++ b/src/compiler/shader_enums.c
@@ -232,6 +232,7 @@ gl_system_value_name(gl_system_value sysval)
ENUM(SYSTEM_VALUE_GLOBAL_INVOCATION_ID),
ENUM(SYSTEM_VALUE_WORK_GROUP_ID),
ENUM(SYSTEM_VALUE_NUM_WORK_GROUPS),
+ ENUM(SYSTEM_VALUE_DEVICE_INDEX),
ENUM(SYSTEM_VALUE_VIEW_INDEX),
ENUM(SYSTEM_VALUE_VERTEX_CNT),
};