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authorJason Ekstrand <[email protected]>2017-09-30 14:50:40 -0700
committerJason Ekstrand <[email protected]>2018-03-07 12:13:47 -0800
commit752e9697030389e5b09553d55f9c4fc68edf08a2 (patch)
tree4215327bffba6e63fda9c056a8b707cf33b176c3 /src/compiler/shader_enums.c
parent34c60ea02bdcb5ebea1459b71bc94eea3b7b6ac3 (diff)
compiler: Add two new system values for subgroups
This will be required for SPIR-V subgroup support Reviewed-by: Lionel Landwerlin <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/compiler/shader_enums.c')
-rw-r--r--src/compiler/shader_enums.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/compiler/shader_enums.c b/src/compiler/shader_enums.c
index 62c1ac1f073..d0ff11b41e2 100644
--- a/src/compiler/shader_enums.c
+++ b/src/compiler/shader_enums.c
@@ -210,6 +210,8 @@ gl_system_value_name(gl_system_value sysval)
ENUM(SYSTEM_VALUE_SUBGROUP_GT_MASK),
ENUM(SYSTEM_VALUE_SUBGROUP_LE_MASK),
ENUM(SYSTEM_VALUE_SUBGROUP_LT_MASK),
+ ENUM(SYSTEM_VALUE_NUM_SUBGROUPS),
+ ENUM(SYSTEM_VALUE_SUBGROUP_ID),
ENUM(SYSTEM_VALUE_VERTEX_ID),
ENUM(SYSTEM_VALUE_INSTANCE_ID),
ENUM(SYSTEM_VALUE_INSTANCE_INDEX),