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author | Lionel Landwerlin <[email protected]> | 2019-07-31 13:51:50 +0300 |
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committer | Lionel Landwerlin <[email protected]> | 2019-08-21 09:44:10 +0200 |
commit | 3ade8f0040f34be4eccebf042ee7354f2f09a99a (patch) | |
tree | a5fae518785a0ecfc0ef4c69dd0b4d9f2abc00c1 /src/compiler/shader_enums.c | |
parent | 41d9873459614ca4a8885a4f4473065241647c99 (diff) |
glsl/tests: take refs on glsl types
Much like each driver, tests as standalone entities must take
references on the glsl types.
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Diffstat (limited to 'src/compiler/shader_enums.c')
0 files changed, 0 insertions, 0 deletions