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authorJason Ekstrand <[email protected]>2016-09-14 10:29:38 -0700
committerJason Ekstrand <[email protected]>2016-09-15 13:31:43 -0700
commited65e6ef49e17e9cae93a8f98e2968346de2bc6e (patch)
treedc41a3144e6f4b64efee96bc4d9adcd4ed2e308c /src/compiler/nir
parent114874b22beafb2d07006b197c62d717fc7f80cc (diff)
nir: Add a flag to lower_io to force "sample" interpolation
Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Anuj Phogat <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/compiler/nir')
-rw-r--r--src/compiler/nir/nir.h10
-rw-r--r--src/compiler/nir/nir_lower_io.c20
2 files changed, 23 insertions, 7 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index 94eae6d3037..6f0597200e9 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -2397,9 +2397,17 @@ void nir_assign_var_locations(struct exec_list *var_list, unsigned *size,
unsigned base_offset,
int (*type_size)(const struct glsl_type *));
+typedef enum {
+ /* If set, this forces all non-flat fragment shader inputs to be
+ * interpolated as if with the "sample" qualifier. This requires
+ * nir_shader_compiler_options::use_interpolated_input_intrinsics.
+ */
+ nir_lower_io_force_sample_interpolation = (1 << 1),
+} nir_lower_io_options;
void nir_lower_io(nir_shader *shader,
nir_variable_mode modes,
- int (*type_size)(const struct glsl_type *));
+ int (*type_size)(const struct glsl_type *),
+ nir_lower_io_options);
nir_src *nir_get_io_offset_src(nir_intrinsic_instr *instr);
nir_src *nir_get_io_vertex_index_src(nir_intrinsic_instr *instr);
diff --git a/src/compiler/nir/nir_lower_io.c b/src/compiler/nir/nir_lower_io.c
index b36836f6f76..d469b6180f8 100644
--- a/src/compiler/nir/nir_lower_io.c
+++ b/src/compiler/nir/nir_lower_io.c
@@ -39,6 +39,7 @@ struct lower_io_state {
void *mem_ctx;
int (*type_size)(const struct glsl_type *type);
nir_variable_mode modes;
+ nir_lower_io_options options;
};
void
@@ -205,7 +206,8 @@ lower_load(nir_intrinsic_instr *intrin, struct lower_io_state *state,
assert(vertex_index == NULL);
nir_intrinsic_op bary_op;
- if (var->data.sample)
+ if (var->data.sample ||
+ (state->options & nir_lower_io_force_sample_interpolation))
bary_op = nir_intrinsic_load_barycentric_sample;
else if (var->data.centroid)
bary_op = nir_intrinsic_load_barycentric_centroid;
@@ -347,7 +349,9 @@ lower_interpolate_at(nir_intrinsic_instr *intrin, struct lower_io_state *state,
nir_intrinsic_op bary_op;
switch (intrin->intrinsic) {
case nir_intrinsic_interp_var_at_centroid:
- bary_op = nir_intrinsic_load_barycentric_centroid;
+ bary_op = (state->options & nir_lower_io_force_sample_interpolation) ?
+ nir_intrinsic_load_barycentric_sample :
+ nir_intrinsic_load_barycentric_centroid;
break;
case nir_intrinsic_interp_var_at_sample:
bary_op = nir_intrinsic_load_barycentric_at_sample;
@@ -505,7 +509,8 @@ nir_lower_io_block(nir_block *block,
static void
nir_lower_io_impl(nir_function_impl *impl,
nir_variable_mode modes,
- int (*type_size)(const struct glsl_type *))
+ int (*type_size)(const struct glsl_type *),
+ nir_lower_io_options options)
{
struct lower_io_state state;
@@ -513,6 +518,7 @@ nir_lower_io_impl(nir_function_impl *impl,
state.mem_ctx = ralloc_parent(impl);
state.modes = modes;
state.type_size = type_size;
+ state.options = options;
nir_foreach_block(block, impl) {
nir_lower_io_block(block, &state);
@@ -524,11 +530,13 @@ nir_lower_io_impl(nir_function_impl *impl,
void
nir_lower_io(nir_shader *shader, nir_variable_mode modes,
- int (*type_size)(const struct glsl_type *))
+ int (*type_size)(const struct glsl_type *),
+ nir_lower_io_options options)
{
nir_foreach_function(function, shader) {
- if (function->impl)
- nir_lower_io_impl(function->impl, modes, type_size);
+ if (function->impl) {
+ nir_lower_io_impl(function->impl, modes, type_size, options);
+ }
}
}