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author | Neil Roberts <[email protected]> | 2020-06-17 10:13:44 +0200 |
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committer | Neil Roberts <[email protected]> | 2020-06-22 08:23:06 +0200 |
commit | 0a18c935e15e70f23444bd594e05d40153871a1e (patch) | |
tree | 6780ce8ff91d2ede39ce9662ee575e56a22fa0d2 /src/compiler/nir/nir_schedule.c | |
parent | df8dc30cea76179c7bca510ed48dff938982be8b (diff) |
v3d: Remove unused member of v3d_compile
It looks like gs_input_sizes was added when GS shaders were implemented
but it was never used anywhere.
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Iago Toral Quiroga <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5561>
Diffstat (limited to 'src/compiler/nir/nir_schedule.c')
0 files changed, 0 insertions, 0 deletions