diff options
author | Jason Ekstrand <[email protected]> | 2018-10-19 11:14:47 -0500 |
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committer | Jason Ekstrand <[email protected]> | 2018-12-16 21:03:02 +0000 |
commit | 44227453ec03f5462f1cff5760909a9dba95c61a (patch) | |
tree | 2e66d5f032c9d5c25b6ae4fed259851d06bb7def /src/compiler/nir/nir_opt_peephole_select.c | |
parent | 11dc1307794e811aa8cfa5c9dace713d82db09ec (diff) |
nir: Switch to using 1-bit Booleans for almost everything
This is a squash of a few distinct changes:
glsl,spirv: Generate 1-bit Booleans
Revert "Use 32-bit opcodes in the NIR producers and optimizations"
Revert "nir/builder: Generate 32-bit bool opcodes transparently"
nir/builder: Generate 1-bit Booleans in nir_build_imm_bool
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Tested-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir_opt_peephole_select.c')
-rw-r--r-- | src/compiler/nir/nir_opt_peephole_select.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/nir/nir_opt_peephole_select.c b/src/compiler/nir/nir_opt_peephole_select.c index 6308c8cab12..ad9d0abec03 100644 --- a/src/compiler/nir/nir_opt_peephole_select.c +++ b/src/compiler/nir/nir_opt_peephole_select.c @@ -205,7 +205,7 @@ nir_opt_peephole_select_block(nir_block *block, nir_shader *shader, break; nir_phi_instr *phi = nir_instr_as_phi(instr); - nir_alu_instr *sel = nir_alu_instr_create(shader, nir_op_b32csel); + nir_alu_instr *sel = nir_alu_instr_create(shader, nir_op_bcsel); nir_src_copy(&sel->src[0].src, &if_stmt->condition, sel); /* Splat the condition to all channels */ memset(sel->src[0].swizzle, 0, sizeof sel->src[0].swizzle); |