diff options
author | Matt Turner <[email protected]> | 2018-09-10 14:31:29 -0700 |
---|---|---|
committer | Matt Turner <[email protected]> | 2019-01-09 16:42:40 -0800 |
commit | 2623653126985be5aca1a29e24bdecb4bb42c8b4 (patch) | |
tree | ed143cc0df8f0a91fd36d15ebce95251dfe855a4 /src/compiler/nir/nir_opt_peephole_select.c | |
parent | e633fae5cb160aec66195364fac05af359503be7 (diff) |
nir: Unset metadata debug bit if no progress made
NIR metadata validation verifies that the debug bit was unset (by a call
to nir_metadata_preserve) if a NIR optimization pass made progress on
the shader. With the expectation that the NIR shader consists of only a
single main function, it has been safe to call nir_metadata_preserve()
iff progress was made.
However, most optimization passes calculate progress per-function and
then return the union of those calculations. In the case that an
optimization pass makes progress only on a subset of the functions in
the shader metadata validation will detect the debug bit is still set on
any unchanged functions resulting in a failed assertion.
This patch offers a quick solution (short of a larger scale refactoring
which I do not wish to undertake as part of this series) that simply
unsets the debug bit on unchanged functions.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir_opt_peephole_select.c')
-rw-r--r-- | src/compiler/nir/nir_opt_peephole_select.c | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/compiler/nir/nir_opt_peephole_select.c b/src/compiler/nir/nir_opt_peephole_select.c index b27cdd28a99..1deb02a380e 100644 --- a/src/compiler/nir/nir_opt_peephole_select.c +++ b/src/compiler/nir/nir_opt_peephole_select.c @@ -282,8 +282,13 @@ nir_opt_peephole_select_impl(nir_function_impl *impl, unsigned limit, expensive_alu_ok); } - if (progress) + if (progress) { nir_metadata_preserve(impl, nir_metadata_none); + } else { +#ifndef NDEBUG + impl->valid_metadata &= ~nir_metadata_not_properly_reset; +#endif + } return progress; } |