diff options
author | Timothy Arceri <[email protected]> | 2016-10-13 11:41:23 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2016-10-26 14:29:36 +1100 |
commit | e1af20f18a86f52a9640faf2d4ff8a71b0a4fa9b (patch) | |
tree | 32b4e9dbc9c03aa7733e1e32721d92c3c54571e0 /src/compiler/nir/nir_lower_system_values.c | |
parent | 094fe3a9591ce200162d955635eee577c13f9324 (diff) |
nir/i965/anv/radv/gallium: make shader info a pointer
When restoring something from shader cache we won't have and don't
want to create a nir_shader this change detaches the two.
There are other advantages such as being able to reuse the
shader info populated by GLSL IR.
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir_lower_system_values.c')
-rw-r--r-- | src/compiler/nir/nir_lower_system_values.c | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/src/compiler/nir/nir_lower_system_values.c b/src/compiler/nir/nir_lower_system_values.c index 9747ac473d3..6ad5ad6940d 100644 --- a/src/compiler/nir/nir_lower_system_values.c +++ b/src/compiler/nir/nir_lower_system_values.c @@ -58,9 +58,9 @@ convert_block(nir_block *block, nir_builder *b) */ nir_const_value local_size; - local_size.u32[0] = b->shader->info.cs.local_size[0]; - local_size.u32[1] = b->shader->info.cs.local_size[1]; - local_size.u32[2] = b->shader->info.cs.local_size[2]; + local_size.u32[0] = b->shader->info->cs.local_size[0]; + local_size.u32[1] = b->shader->info->cs.local_size[1]; + local_size.u32[2] = b->shader->info->cs.local_size[2]; nir_ssa_def *group_id = nir_load_work_group_id(b); nir_ssa_def *local_id = nir_load_local_invocation_id(b); @@ -87,8 +87,10 @@ convert_block(nir_block *block, nir_builder *b) */ nir_ssa_def *local_id = nir_load_local_invocation_id(b); - nir_ssa_def *size_x = nir_imm_int(b, b->shader->info.cs.local_size[0]); - nir_ssa_def *size_y = nir_imm_int(b, b->shader->info.cs.local_size[1]); + nir_ssa_def *size_x = + nir_imm_int(b, b->shader->info->cs.local_size[0]); + nir_ssa_def *size_y = + nir_imm_int(b, b->shader->info->cs.local_size[1]); sysval = nir_imul(b, nir_channel(b, local_id, 2), nir_imul(b, size_x, size_y)); |