diff options
author | Erik Faye-Lund <[email protected]> | 2020-06-04 12:38:08 +0200 |
---|---|---|
committer | Marge Bot <[email protected]> | 2020-06-15 16:13:58 +0000 |
commit | e838acf37d055ba3734d720804b72eb1ecf02577 (patch) | |
tree | eed41673760a7fb1942cec9ba58c1d4676a43b9b /src/compiler/nir/nir_lower_io_to_vector.c | |
parent | b5c810d68b2c1b42209c24f8eff7c69c621995a0 (diff) |
nir: do not try to merge xfb-outputs
It's tricky to merge XFB-outputs correctly, because we need there to not
be any overlaps when we get to `nir_gather_xfb_info_with_varyings` later
on. We currently trigger an assert there if we end up merging here.
So let's not even try. This is an optimization, and we can optimize this
in safe cases later if needed. For now, let's play it safe.
Reviewed-by: Jason Ekstrand <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5329>
Diffstat (limited to 'src/compiler/nir/nir_lower_io_to_vector.c')
-rw-r--r-- | src/compiler/nir/nir_lower_io_to_vector.c | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/src/compiler/nir/nir_lower_io_to_vector.c b/src/compiler/nir/nir_lower_io_to_vector.c index f85e53ac758..b1ea871a402 100644 --- a/src/compiler/nir/nir_lower_io_to_vector.c +++ b/src/compiler/nir/nir_lower_io_to_vector.c @@ -135,6 +135,18 @@ variables_can_merge(const nir_shader *shader, a->data.index != b->data.index) return false; + /* It's tricky to merge XFB-outputs correctly, because we need there + * to not be any overlaps when we get to + * nir_gather_xfb_info_with_varyings later on. We'll end up + * triggering an assert there if we merge here. + */ + if ((shader->info.stage == MESA_SHADER_VERTEX || + shader->info.stage == MESA_SHADER_TESS_EVAL || + shader->info.stage == MESA_SHADER_GEOMETRY) && + a->data.mode == nir_var_shader_out && + (a->data.explicit_xfb_buffer || b->data.explicit_xfb_buffer)) + return false; + return true; } |