diff options
author | Timothy Arceri <[email protected]> | 2016-10-13 11:41:23 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2016-10-26 14:29:36 +1100 |
commit | e1af20f18a86f52a9640faf2d4ff8a71b0a4fa9b (patch) | |
tree | 32b4e9dbc9c03aa7733e1e32721d92c3c54571e0 /src/compiler/nir/nir_lower_clip.c | |
parent | 094fe3a9591ce200162d955635eee577c13f9324 (diff) |
nir/i965/anv/radv/gallium: make shader info a pointer
When restoring something from shader cache we won't have and don't
want to create a nir_shader this change detaches the two.
There are other advantages such as being able to reuse the
shader info populated by GLSL IR.
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir_lower_clip.c')
-rw-r--r-- | src/compiler/nir/nir_lower_clip.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/nir/nir_lower_clip.c b/src/compiler/nir/nir_lower_clip.c index b74e6cca39f..62540ac11d9 100644 --- a/src/compiler/nir/nir_lower_clip.c +++ b/src/compiler/nir/nir_lower_clip.c @@ -287,7 +287,7 @@ lower_clip_fs(nir_function_impl *impl, unsigned ucp_enables, discard->src[0] = nir_src_for_ssa(cond); nir_builder_instr_insert(&b, &discard->instr); - b.shader->info.fs.uses_discard = true; + b.shader->info->fs.uses_discard = true; } } } |