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authorTimothy Arceri <[email protected]>2016-10-13 11:41:23 +1100
committerTimothy Arceri <[email protected]>2016-10-26 14:29:36 +1100
commite1af20f18a86f52a9640faf2d4ff8a71b0a4fa9b (patch)
tree32b4e9dbc9c03aa7733e1e32721d92c3c54571e0 /src/compiler/nir/nir_lower_clip.c
parent094fe3a9591ce200162d955635eee577c13f9324 (diff)
nir/i965/anv/radv/gallium: make shader info a pointer
When restoring something from shader cache we won't have and don't want to create a nir_shader this change detaches the two. There are other advantages such as being able to reuse the shader info populated by GLSL IR. Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir_lower_clip.c')
-rw-r--r--src/compiler/nir/nir_lower_clip.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/nir/nir_lower_clip.c b/src/compiler/nir/nir_lower_clip.c
index b74e6cca39f..62540ac11d9 100644
--- a/src/compiler/nir/nir_lower_clip.c
+++ b/src/compiler/nir/nir_lower_clip.c
@@ -287,7 +287,7 @@ lower_clip_fs(nir_function_impl *impl, unsigned ucp_enables,
discard->src[0] = nir_src_for_ssa(cond);
nir_builder_instr_insert(&b, &discard->instr);
- b.shader->info.fs.uses_discard = true;
+ b.shader->info->fs.uses_discard = true;
}
}
}