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authorJason Ekstrand <[email protected]>2017-09-14 19:52:38 -0700
committerJordan Justen <[email protected]>2017-10-20 12:49:17 -0700
commit59fb59ad54d368683d5cc3b149f021452bddc05f (patch)
tree734e742be190df8ae7a19a975c59ba7eeeded6eb /src/compiler/nir/nir.h
parent341529dbee5c2b17fdcb7990484a383459bed305 (diff)
nir: Get rid of nir_shader::stage
It's redundant with nir_shader::info::stage. Acked-by: Timothy Arceri <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/compiler/nir/nir.h')
-rw-r--r--src/compiler/nir/nir.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index 70c23c2db99..dd833cf1831 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -1904,9 +1904,6 @@ typedef struct nir_shader {
* access plus one
*/
unsigned num_inputs, num_uniforms, num_outputs, num_shared;
-
- /** The shader stage, such as MESA_SHADER_VERTEX. */
- gl_shader_stage stage;
} nir_shader;
static inline nir_function_impl *