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authorBrian Paul <[email protected]>2018-01-25 12:50:12 -0700
committerBrian Paul <[email protected]>2018-01-26 13:52:48 -0700
commitbacf72a18dc07ee2a9fb23e8f17aeb04ec31ea50 (patch)
tree43a24017244f7ddc5aa9d775f6211be1cd8893ee /src/compiler/glsl/standalone.cpp
parentaff5d9c256d471de1722dbfcacdc09faa260799b (diff)
mesa: change gl_link_status enums to uppercase
follow the convention of other enums. Reviewed-by: Neha Bhende <[email protected]>
Diffstat (limited to 'src/compiler/glsl/standalone.cpp')
-rw-r--r--src/compiler/glsl/standalone.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/standalone.cpp b/src/compiler/glsl/standalone.cpp
index 6ece0746419..c989aeff71a 100644
--- a/src/compiler/glsl/standalone.cpp
+++ b/src/compiler/glsl/standalone.cpp
@@ -520,7 +520,7 @@ standalone_compile_shader(const struct standalone_options *_options,
} else {
const gl_shader_stage stage = whole_program->Shaders[0]->Stage;
- whole_program->data->LinkStatus = linking_success;
+ whole_program->data->LinkStatus = LINKING_SUCCESS;
whole_program->_LinkedShaders[stage] =
link_intrastage_shaders(whole_program /* mem_ctx */,
ctx,