summaryrefslogtreecommitdiffstats
path: root/src/compiler/glsl/lower_clip_distance.cpp
diff options
context:
space:
mode:
authorTobias Klausmann <[email protected]>2016-05-08 22:44:02 +0200
committerDave Airlie <[email protected]>2016-05-14 08:27:29 +1000
commiteb18fea707fd7859e712ee7279e9acc68e177ceb (patch)
treee928ace24b11d6aeae7b9aad2576e38f088a7e67 /src/compiler/glsl/lower_clip_distance.cpp
parentf2a2e08e01b9bfe64a7259f46a0f502d486c8dad (diff)
mesa/main: Add support for GL_ARB_cull_distance (v2)
airlied: v2: rename LowerClipDistance to LowerCombinedClipCullDistnace. I don't think we want any other behaviour with any current hw. Signed-off-by: Tobias Klausmann <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/compiler/glsl/lower_clip_distance.cpp')
-rw-r--r--src/compiler/glsl/lower_clip_distance.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/lower_clip_distance.cpp b/src/compiler/glsl/lower_clip_distance.cpp
index 1ada215796c..5d9468dcd63 100644
--- a/src/compiler/glsl/lower_clip_distance.cpp
+++ b/src/compiler/glsl/lower_clip_distance.cpp
@@ -42,7 +42,7 @@
*
* Since some hardware may not internally represent gl_ClipDistance as a pair
* of vec4's, this lowering pass is optional. To enable it, set the
- * LowerClipDistance flag in gl_shader_compiler_options to true.
+ * LowerCombinedClipCullDistance flag in gl_shader_compiler_options to true.
*/
#include "glsl_symbol_table.h"