diff options
author | Samuel Pitoiset <[email protected]> | 2017-04-21 11:18:50 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2017-04-21 19:34:15 +0200 |
commit | a7bc51aef8ef7e3374e034bfbe33096e985ffb0b (patch) | |
tree | d37cd02757c0c56cf0928a871123b631be4a2017 /src/compiler/glsl/lower_buffer_access.cpp | |
parent | cacc823c39044307e6befe12c3f51317f09973e2 (diff) |
glsl: make use of glsl_type::is_float()
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
Reviewed-by: Edward O'Callaghan <[email protected]>
Diffstat (limited to 'src/compiler/glsl/lower_buffer_access.cpp')
-rw-r--r-- | src/compiler/glsl/lower_buffer_access.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/compiler/glsl/lower_buffer_access.cpp b/src/compiler/glsl/lower_buffer_access.cpp index 1613806de4e..24a96e2fba4 100644 --- a/src/compiler/glsl/lower_buffer_access.cpp +++ b/src/compiler/glsl/lower_buffer_access.cpp @@ -164,8 +164,8 @@ lower_buffer_access::emit_access(void *mem_ctx, /* We're dereffing a column out of a row-major matrix, so we * gather the vector from each stored row. */ - assert(deref->type->base_type == GLSL_TYPE_FLOAT || - deref->type->is_double()); + assert(deref->type->is_float() || deref->type->is_double()); + /* Matrices, row_major or not, are stored as if they were * arrays of vectors of the appropriate size in std140. * Arrays have their strides rounded up to a vec4, so the @@ -199,7 +199,7 @@ lower_buffer_access::emit_access(void *mem_ctx, else matrix_stride = glsl_align(matrix_columns * N, 16); - const glsl_type *deref_type = deref->type->base_type == GLSL_TYPE_FLOAT ? + const glsl_type *deref_type = deref->type->is_float() ? glsl_type::float_type : glsl_type::double_type; for (unsigned i = 0; i < deref->type->vector_elements; i++) { |