diff options
author | Marek Olšák <[email protected]> | 2016-10-07 00:34:26 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2016-10-31 11:53:38 +0100 |
commit | 52d2b28f7f107fbaff023533a15058055fa73bf0 (patch) | |
tree | b6f1de58134f1d10fc9dd766b81945021b53513a /src/compiler/glsl/link_uniform_blocks.cpp | |
parent | 9454f7c0ef55a9357473e451f0f59432c9438f01 (diff) |
ralloc: use rzalloc where it's necessary
No change in behavior. ralloc_size is equivalent to rzalloc_size.
That will change though.
Calls not switched to rzalloc_size:
- ralloc_vasprintf
- glsl_type::name allocation (it's filled with snprintf)
- C++ classes where valgrind didn't show uninitialized values
I switched most of non-glsl stuff to rzalloc without checking whether
it's really needed.
Reviewed-by: Edward O'Callaghan <[email protected]>
Tested-by: Edmondo Tommasina <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/compiler/glsl/link_uniform_blocks.cpp')
-rw-r--r-- | src/compiler/glsl/link_uniform_blocks.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/link_uniform_blocks.cpp b/src/compiler/glsl/link_uniform_blocks.cpp index c0bdfa934e0..1fc0e2d5109 100644 --- a/src/compiler/glsl/link_uniform_blocks.cpp +++ b/src/compiler/glsl/link_uniform_blocks.cpp @@ -310,7 +310,7 @@ create_buffer_blocks(void *mem_ctx, struct gl_context *ctx, /* Allocate storage to hold all of the information related to uniform * blocks that can be queried through the API. */ - struct gl_uniform_block *blocks = ralloc_array(mem_ctx, gl_uniform_block, num_blocks); + struct gl_uniform_block *blocks = rzalloc_array(mem_ctx, gl_uniform_block, num_blocks); gl_uniform_buffer_variable *variables = ralloc_array(blocks, gl_uniform_buffer_variable, num_variables); |