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authorTimothy Arceri <[email protected]>2017-08-09 13:34:04 +1000
committerTimothy Arceri <[email protected]>2017-08-11 10:43:21 +1000
commit49d9286a3f79800a94ddcffbe96a8894273db6d9 (patch)
tree1e5c6ee3530eeb1458f687d58c9b0db96510cb59 /src/compiler/glsl/ir_print_visitor.cpp
parent43cbcbfee9ab4a6aa1fbb51a1af7fd9619d3b7f5 (diff)
glsl: stop copying struct and interface member names
We are currently copying the name for each member dereference but we can just share a single instance of the string provided by the type. This change also stops us recalculating the field index repeatedly. Reviewed-by: Thomas Helland <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ir_print_visitor.cpp')
-rw-r--r--src/compiler/glsl/ir_print_visitor.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/compiler/glsl/ir_print_visitor.cpp b/src/compiler/glsl/ir_print_visitor.cpp
index a32a4109190..64aeaee2869 100644
--- a/src/compiler/glsl/ir_print_visitor.cpp
+++ b/src/compiler/glsl/ir_print_visitor.cpp
@@ -423,7 +423,10 @@ void ir_print_visitor::visit(ir_dereference_record *ir)
{
fprintf(f, "(record_ref ");
ir->record->accept(this);
- fprintf(f, " %s) ", ir->field);
+
+ const char *field_name =
+ ir->record->type->fields.structure[ir->field_idx].name;
+ fprintf(f, " %s) ", field_name);
}