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author | Topi Pohjolainen <[email protected]> | 2016-08-26 17:37:44 +0300 |
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committer | Topi Pohjolainen <[email protected]> | 2016-09-12 11:48:29 +0300 |
commit | e597821ef2292fff42488d44917f3480cceb56ad (patch) | |
tree | 67f9d922122a8de46bd48988ba1114ac41bdebf9 /src/compiler/glsl/ir_function_can_inline.cpp | |
parent | 39712b2a14745861d06ab608ba9a56f1c006addc (diff) |
i965/blorp: Instruct vertex fetcher to provide prim instance id
This will indicate target layer (Render Target Array Index) needed
for layered clears.
v2: Use 3DSTATE_VF_SGVS for gen8+
Signed-off-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ir_function_can_inline.cpp')
0 files changed, 0 insertions, 0 deletions