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authorIan Romanick <[email protected]>2018-03-29 14:59:47 -0700
committerIan Romanick <[email protected]>2018-08-22 20:31:32 -0700
commit9527bb4e704e3d9229cb7977ae598ed207a0502d (patch)
treebca4730a99f27bccf2162e532d93c0da0ab6299d /src/compiler/glsl/glsl_parser_extras.h
parentc731508b9883c658dee9c4464452087345eebe1f (diff)
mesa: Extension boilerplate for NV_shader_atomic_float
Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
Diffstat (limited to 'src/compiler/glsl/glsl_parser_extras.h')
-rw-r--r--src/compiler/glsl/glsl_parser_extras.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h
index 3b17b54f0a2..e22e9ff2fba 100644
--- a/src/compiler/glsl/glsl_parser_extras.h
+++ b/src/compiler/glsl/glsl_parser_extras.h
@@ -814,6 +814,8 @@ struct _mesa_glsl_parse_state {
bool NV_fragment_shader_interlock_warn;
bool NV_image_formats_enable;
bool NV_image_formats_warn;
+ bool NV_shader_atomic_float_enable;
+ bool NV_shader_atomic_float_warn;
/*@}*/
/** Extensions supported by the OpenGL implementation. */