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author | Chris Forbes <[email protected]> | 2013-07-18 21:44:58 +1200 |
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committer | Marek Olšák <[email protected]> | 2019-04-24 20:45:15 -0400 |
commit | 8740726e469c21850e0ccdf560b1e9eb044ebca9 (patch) | |
tree | 3bc0c6b8ac7af4614c99cd03f6774b026f5a2f20 /src/compiler/glsl/glsl_parser_extras.h | |
parent | 1faf833949bd55a19b15b7bdb963dbb77aea47f8 (diff) |
glsl: add scaffolding for EXT_gpu_shader4
Reviewed-by: Timothy Arceri <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Tested-by: Dieter Nützel <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/compiler/glsl/glsl_parser_extras.h')
-rw-r--r-- | src/compiler/glsl/glsl_parser_extras.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h index edc6fc06c77..3294838db4f 100644 --- a/src/compiler/glsl/glsl_parser_extras.h +++ b/src/compiler/glsl/glsl_parser_extras.h @@ -817,6 +817,8 @@ struct _mesa_glsl_parse_state { bool EXT_geometry_point_size_warn; bool EXT_geometry_shader_enable; bool EXT_geometry_shader_warn; + bool EXT_gpu_shader4_enable; + bool EXT_gpu_shader4_warn; bool EXT_gpu_shader5_enable; bool EXT_gpu_shader5_warn; bool EXT_primitive_bounding_box_enable; |