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author | Timothy Arceri <[email protected]> | 2019-08-14 10:25:14 +1000 |
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committer | Timothy Arceri <[email protected]> | 2019-11-20 05:05:55 +0000 |
commit | 35108caa71d4da02303335ee52a0833fe650d85a (patch) | |
tree | e54fe90a360541d096b7c9e57b507565b9db64bd /src/compiler/glsl/glsl_parser_extras.h | |
parent | 906f1a293312ecca60b6187b08a11afffe432796 (diff) |
glsl: add infrastructure for ARB_shading_language_include
Reviewed-by: Pierre-Eric Pelloux-Prayer <[email protected]>
Reviewed-by: Witold Baryluk <[email protected]>
Diffstat (limited to 'src/compiler/glsl/glsl_parser_extras.h')
-rw-r--r-- | src/compiler/glsl/glsl_parser_extras.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h index 2c64e88414d..33db8b5b656 100644 --- a/src/compiler/glsl/glsl_parser_extras.h +++ b/src/compiler/glsl/glsl_parser_extras.h @@ -727,6 +727,8 @@ struct _mesa_glsl_parse_state { bool ARB_shader_viewport_layer_array_warn; bool ARB_shading_language_420pack_enable; bool ARB_shading_language_420pack_warn; + bool ARB_shading_language_include_enable; + bool ARB_shading_language_include_warn; bool ARB_shading_language_packing_enable; bool ARB_shading_language_packing_warn; bool ARB_tessellation_shader_enable; |