diff options
author | Timothy Arceri <[email protected]> | 2019-12-11 15:48:32 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2020-01-07 08:38:41 +1100 |
commit | 432ed13decc3b246deb6dc98e638819deec1b5d3 (patch) | |
tree | d6235f8d38696d3c3e88f484075888e11ab4a61e /src/compiler/glsl/gl_nir_linker.h | |
parent | 6c1c13e90e67c716ff97ba8c45a5a04c2b57b4a2 (diff) |
glsl: rename gl_nir_link() to gl_nir_link_spirv()
A NIR based glsl linking function will be too different to the
spirv version to bother attempting any sharing. So lets change
the name to be explicit.
Reviewed-by: Alejandro PiƱeiro <[email protected]>
Diffstat (limited to 'src/compiler/glsl/gl_nir_linker.h')
-rw-r--r-- | src/compiler/glsl/gl_nir_linker.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/compiler/glsl/gl_nir_linker.h b/src/compiler/glsl/gl_nir_linker.h index bc7b053119c..944f7744adb 100644 --- a/src/compiler/glsl/gl_nir_linker.h +++ b/src/compiler/glsl/gl_nir_linker.h @@ -35,9 +35,9 @@ struct gl_nir_linker_options { bool fill_parameters; }; -bool gl_nir_link(struct gl_context *ctx, - struct gl_shader_program *prog, - const struct gl_nir_linker_options *options); +bool gl_nir_link_spirv(struct gl_context *ctx, + struct gl_shader_program *prog, + const struct gl_nir_linker_options *options); bool gl_nir_link_uniforms(struct gl_context *ctx, struct gl_shader_program *prog, |