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author | Sagar Ghuge <[email protected]> | 2019-02-14 23:08:39 -0800 |
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committer | Sagar Ghuge <[email protected]> | 2019-03-04 15:50:25 -0800 |
commit | e551040c602d392019e68f54d9a3a310d2a937a3 (patch) | |
tree | d36046c91c6f69f2a8b9fd561add2b1cc9e820b2 /src/compiler/glsl/builtin_functions.cpp | |
parent | 1d363d440f261fbadc1db3c17acc514b7130d505 (diff) |
nir/glsl: Add another way of doing lower_imul64 for gen8+
On Gen 8 and 9, "mul" instruction supports 64 bit destination type. We
can reduce our 64x64 int multiplication from 4 instructions to 3.
Also instead of emitting two mul instructions, we can emit single mul
instuction and extract low/high 32 bits from 64 bit result for
[i/u]mulExtended
v2: 1) Allow lower_mul_high64 to use new opcode (Jason Ekstrand)
2) Add lower_mul_2x32_64 flag (Matt Turner)
3) Remove associative property as bit size is different (Connor
Abbott)
v3: Fix indentation and variable naming convention (Jason Ekstrand)
Signed-off-by: Sagar Ghuge <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/compiler/glsl/builtin_functions.cpp')
0 files changed, 0 insertions, 0 deletions