diff options
author | Emil Velikov <[email protected]> | 2016-01-18 12:16:48 +0200 |
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committer | Emil Velikov <[email protected]> | 2016-01-26 16:08:33 +0000 |
commit | eb63640c1d38a200a7b1540405051d3ff79d0d8a (patch) | |
tree | da46321a41f309b1d02aeb14d5d5487791c45aeb /src/compiler/Makefile.sources | |
parent | a39a8fbbaa129f4e52f2a3ad2747182e9a74d910 (diff) |
glsl: move to compiler/
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
Acked-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/compiler/Makefile.sources')
-rw-r--r-- | src/compiler/Makefile.sources | 147 |
1 files changed, 147 insertions, 0 deletions
diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources index fe12e419afb..c9780d6d6f7 100644 --- a/src/compiler/Makefile.sources +++ b/src/compiler/Makefile.sources @@ -7,6 +7,153 @@ LIBCOMPILER_FILES = \ shader_enums.c \ shader_enums.h +# libglsl + +LIBGLSL_FILES = \ + glsl/ast.h \ + glsl/ast_array_index.cpp \ + glsl/ast_expr.cpp \ + glsl/ast_function.cpp \ + glsl/ast_to_hir.cpp \ + glsl/ast_type.cpp \ + glsl/blob.c \ + glsl/blob.h \ + glsl/builtin_functions.cpp \ + glsl/builtin_types.cpp \ + glsl/builtin_variables.cpp \ + glsl/glsl_parser_extras.cpp \ + glsl/glsl_parser_extras.h \ + glsl/glsl_symbol_table.cpp \ + glsl/glsl_symbol_table.h \ + glsl/hir_field_selection.cpp \ + glsl/ir_basic_block.cpp \ + glsl/ir_basic_block.h \ + glsl/ir_builder.cpp \ + glsl/ir_builder.h \ + glsl/ir_clone.cpp \ + glsl/ir_constant_expression.cpp \ + glsl/ir.cpp \ + glsl/ir.h \ + glsl/ir_equals.cpp \ + glsl/ir_expression_flattening.cpp \ + glsl/ir_expression_flattening.h \ + glsl/ir_function_can_inline.cpp \ + glsl/ir_function_detect_recursion.cpp \ + glsl/ir_function_inlining.h \ + glsl/ir_function.cpp \ + glsl/ir_hierarchical_visitor.cpp \ + glsl/ir_hierarchical_visitor.h \ + glsl/ir_hv_accept.cpp \ + glsl/ir_import_prototypes.cpp \ + glsl/ir_optimization.h \ + glsl/ir_print_visitor.cpp \ + glsl/ir_print_visitor.h \ + glsl/ir_reader.cpp \ + glsl/ir_reader.h \ + glsl/ir_rvalue_visitor.cpp \ + glsl/ir_rvalue_visitor.h \ + glsl/ir_set_program_inouts.cpp \ + glsl/ir_uniform.h \ + glsl/ir_validate.cpp \ + glsl/ir_variable_refcount.cpp \ + glsl/ir_variable_refcount.h \ + glsl/ir_visitor.h \ + glsl/linker.cpp \ + glsl/linker.h \ + glsl/link_atomics.cpp \ + glsl/link_functions.cpp \ + glsl/link_interface_blocks.cpp \ + glsl/link_uniforms.cpp \ + glsl/link_uniform_initializers.cpp \ + glsl/link_uniform_block_active_visitor.cpp \ + glsl/link_uniform_block_active_visitor.h \ + glsl/link_uniform_blocks.cpp \ + glsl/link_varyings.cpp \ + glsl/link_varyings.h \ + glsl/list.h \ + glsl/loop_analysis.cpp \ + glsl/loop_analysis.h \ + glsl/loop_controls.cpp \ + glsl/loop_unroll.cpp \ + glsl/lower_buffer_access.cpp \ + glsl/lower_buffer_access.h \ + glsl/lower_clip_distance.cpp \ + glsl/lower_const_arrays_to_uniforms.cpp \ + glsl/lower_discard.cpp \ + glsl/lower_discard_flow.cpp \ + glsl/lower_if_to_cond_assign.cpp \ + glsl/lower_instructions.cpp \ + glsl/lower_jumps.cpp \ + glsl/lower_mat_op_to_vec.cpp \ + glsl/lower_noise.cpp \ + glsl/lower_offset_array.cpp \ + glsl/lower_packed_varyings.cpp \ + glsl/lower_named_interface_blocks.cpp \ + glsl/lower_packing_builtins.cpp \ + glsl/lower_subroutine.cpp \ + glsl/lower_tess_level.cpp \ + glsl/lower_texture_projection.cpp \ + glsl/lower_variable_index_to_cond_assign.cpp \ + glsl/lower_vec_index_to_cond_assign.cpp \ + glsl/lower_vec_index_to_swizzle.cpp \ + glsl/lower_vector.cpp \ + glsl/lower_vector_derefs.cpp \ + glsl/lower_vector_insert.cpp \ + glsl/lower_vertex_id.cpp \ + glsl/lower_output_reads.cpp \ + glsl/lower_shared_reference.cpp \ + glsl/lower_ubo_reference.cpp \ + glsl/opt_algebraic.cpp \ + glsl/opt_array_splitting.cpp \ + glsl/opt_conditional_discard.cpp \ + glsl/opt_constant_folding.cpp \ + glsl/opt_constant_propagation.cpp \ + glsl/opt_constant_variable.cpp \ + glsl/opt_copy_propagation.cpp \ + glsl/opt_copy_propagation_elements.cpp \ + glsl/opt_dead_builtin_variables.cpp \ + glsl/opt_dead_builtin_varyings.cpp \ + glsl/opt_dead_code.cpp \ + glsl/opt_dead_code_local.cpp \ + glsl/opt_dead_functions.cpp \ + glsl/opt_flatten_nested_if_blocks.cpp \ + glsl/opt_flip_matrices.cpp \ + glsl/opt_function_inlining.cpp \ + glsl/opt_if_simplification.cpp \ + glsl/opt_minmax.cpp \ + glsl/opt_noop_swizzle.cpp \ + glsl/opt_rebalance_tree.cpp \ + glsl/opt_redundant_jumps.cpp \ + glsl/opt_structure_splitting.cpp \ + glsl/opt_swizzle_swizzle.cpp \ + glsl/opt_tree_grafting.cpp \ + glsl/opt_vectorize.cpp \ + glsl/program.h \ + glsl/s_expression.cpp \ + glsl/s_expression.h + +# glsl_compiler + +GLSL_COMPILER_CXX_FILES = \ + glsl/standalone_scaffolding.cpp \ + glsl/standalone_scaffolding.h \ + glsl/main.cpp + +# libglsl generated sources +LIBGLSL_GENERATED_CXX_FILES = \ + glsl/glsl_lexer.cpp \ + glsl/glsl_parser.cpp + +# libglcpp + +LIBGLCPP_FILES = \ + glsl/glcpp/glcpp.h \ + glsl/glcpp/pp.c + +LIBGLCPP_GENERATED_FILES = \ + glsl/glcpp/glcpp-lex.c \ + glsl/glcpp/glcpp-parse.c + NIR_GENERATED_FILES = \ nir/nir_builder_opcodes.h \ nir/nir_constant_expressions.c \ |