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authorEmil Velikov <[email protected]>2016-01-18 12:16:48 +0200
committerEmil Velikov <[email protected]>2016-01-26 16:08:33 +0000
commiteb63640c1d38a200a7b1540405051d3ff79d0d8a (patch)
treeda46321a41f309b1d02aeb14d5d5487791c45aeb /src/compiler/Makefile.sources
parenta39a8fbbaa129f4e52f2a3ad2747182e9a74d910 (diff)
glsl: move to compiler/
Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]> Acked-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/compiler/Makefile.sources')
-rw-r--r--src/compiler/Makefile.sources147
1 files changed, 147 insertions, 0 deletions
diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources
index fe12e419afb..c9780d6d6f7 100644
--- a/src/compiler/Makefile.sources
+++ b/src/compiler/Makefile.sources
@@ -7,6 +7,153 @@ LIBCOMPILER_FILES = \
shader_enums.c \
shader_enums.h
+# libglsl
+
+LIBGLSL_FILES = \
+ glsl/ast.h \
+ glsl/ast_array_index.cpp \
+ glsl/ast_expr.cpp \
+ glsl/ast_function.cpp \
+ glsl/ast_to_hir.cpp \
+ glsl/ast_type.cpp \
+ glsl/blob.c \
+ glsl/blob.h \
+ glsl/builtin_functions.cpp \
+ glsl/builtin_types.cpp \
+ glsl/builtin_variables.cpp \
+ glsl/glsl_parser_extras.cpp \
+ glsl/glsl_parser_extras.h \
+ glsl/glsl_symbol_table.cpp \
+ glsl/glsl_symbol_table.h \
+ glsl/hir_field_selection.cpp \
+ glsl/ir_basic_block.cpp \
+ glsl/ir_basic_block.h \
+ glsl/ir_builder.cpp \
+ glsl/ir_builder.h \
+ glsl/ir_clone.cpp \
+ glsl/ir_constant_expression.cpp \
+ glsl/ir.cpp \
+ glsl/ir.h \
+ glsl/ir_equals.cpp \
+ glsl/ir_expression_flattening.cpp \
+ glsl/ir_expression_flattening.h \
+ glsl/ir_function_can_inline.cpp \
+ glsl/ir_function_detect_recursion.cpp \
+ glsl/ir_function_inlining.h \
+ glsl/ir_function.cpp \
+ glsl/ir_hierarchical_visitor.cpp \
+ glsl/ir_hierarchical_visitor.h \
+ glsl/ir_hv_accept.cpp \
+ glsl/ir_import_prototypes.cpp \
+ glsl/ir_optimization.h \
+ glsl/ir_print_visitor.cpp \
+ glsl/ir_print_visitor.h \
+ glsl/ir_reader.cpp \
+ glsl/ir_reader.h \
+ glsl/ir_rvalue_visitor.cpp \
+ glsl/ir_rvalue_visitor.h \
+ glsl/ir_set_program_inouts.cpp \
+ glsl/ir_uniform.h \
+ glsl/ir_validate.cpp \
+ glsl/ir_variable_refcount.cpp \
+ glsl/ir_variable_refcount.h \
+ glsl/ir_visitor.h \
+ glsl/linker.cpp \
+ glsl/linker.h \
+ glsl/link_atomics.cpp \
+ glsl/link_functions.cpp \
+ glsl/link_interface_blocks.cpp \
+ glsl/link_uniforms.cpp \
+ glsl/link_uniform_initializers.cpp \
+ glsl/link_uniform_block_active_visitor.cpp \
+ glsl/link_uniform_block_active_visitor.h \
+ glsl/link_uniform_blocks.cpp \
+ glsl/link_varyings.cpp \
+ glsl/link_varyings.h \
+ glsl/list.h \
+ glsl/loop_analysis.cpp \
+ glsl/loop_analysis.h \
+ glsl/loop_controls.cpp \
+ glsl/loop_unroll.cpp \
+ glsl/lower_buffer_access.cpp \
+ glsl/lower_buffer_access.h \
+ glsl/lower_clip_distance.cpp \
+ glsl/lower_const_arrays_to_uniforms.cpp \
+ glsl/lower_discard.cpp \
+ glsl/lower_discard_flow.cpp \
+ glsl/lower_if_to_cond_assign.cpp \
+ glsl/lower_instructions.cpp \
+ glsl/lower_jumps.cpp \
+ glsl/lower_mat_op_to_vec.cpp \
+ glsl/lower_noise.cpp \
+ glsl/lower_offset_array.cpp \
+ glsl/lower_packed_varyings.cpp \
+ glsl/lower_named_interface_blocks.cpp \
+ glsl/lower_packing_builtins.cpp \
+ glsl/lower_subroutine.cpp \
+ glsl/lower_tess_level.cpp \
+ glsl/lower_texture_projection.cpp \
+ glsl/lower_variable_index_to_cond_assign.cpp \
+ glsl/lower_vec_index_to_cond_assign.cpp \
+ glsl/lower_vec_index_to_swizzle.cpp \
+ glsl/lower_vector.cpp \
+ glsl/lower_vector_derefs.cpp \
+ glsl/lower_vector_insert.cpp \
+ glsl/lower_vertex_id.cpp \
+ glsl/lower_output_reads.cpp \
+ glsl/lower_shared_reference.cpp \
+ glsl/lower_ubo_reference.cpp \
+ glsl/opt_algebraic.cpp \
+ glsl/opt_array_splitting.cpp \
+ glsl/opt_conditional_discard.cpp \
+ glsl/opt_constant_folding.cpp \
+ glsl/opt_constant_propagation.cpp \
+ glsl/opt_constant_variable.cpp \
+ glsl/opt_copy_propagation.cpp \
+ glsl/opt_copy_propagation_elements.cpp \
+ glsl/opt_dead_builtin_variables.cpp \
+ glsl/opt_dead_builtin_varyings.cpp \
+ glsl/opt_dead_code.cpp \
+ glsl/opt_dead_code_local.cpp \
+ glsl/opt_dead_functions.cpp \
+ glsl/opt_flatten_nested_if_blocks.cpp \
+ glsl/opt_flip_matrices.cpp \
+ glsl/opt_function_inlining.cpp \
+ glsl/opt_if_simplification.cpp \
+ glsl/opt_minmax.cpp \
+ glsl/opt_noop_swizzle.cpp \
+ glsl/opt_rebalance_tree.cpp \
+ glsl/opt_redundant_jumps.cpp \
+ glsl/opt_structure_splitting.cpp \
+ glsl/opt_swizzle_swizzle.cpp \
+ glsl/opt_tree_grafting.cpp \
+ glsl/opt_vectorize.cpp \
+ glsl/program.h \
+ glsl/s_expression.cpp \
+ glsl/s_expression.h
+
+# glsl_compiler
+
+GLSL_COMPILER_CXX_FILES = \
+ glsl/standalone_scaffolding.cpp \
+ glsl/standalone_scaffolding.h \
+ glsl/main.cpp
+
+# libglsl generated sources
+LIBGLSL_GENERATED_CXX_FILES = \
+ glsl/glsl_lexer.cpp \
+ glsl/glsl_parser.cpp
+
+# libglcpp
+
+LIBGLCPP_FILES = \
+ glsl/glcpp/glcpp.h \
+ glsl/glcpp/pp.c
+
+LIBGLCPP_GENERATED_FILES = \
+ glsl/glcpp/glcpp-lex.c \
+ glsl/glcpp/glcpp-parse.c
+
NIR_GENERATED_FILES = \
nir/nir_builder_opcodes.h \
nir/nir_constant_expressions.c \