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authorTimothy Arceri <[email protected]>2017-12-11 16:16:30 +1100
committerTimothy Arceri <[email protected]>2018-01-09 10:21:32 +1100
commit19f3141e6ab34dc7389b5e1fa9f3dca5e23b2191 (patch)
tree2103bbb46e16c6e442129de87f9faa9e55482bca /src/amd
parent2bd7ab32cfe8ad2ee7469ecb83d9077cd520c537 (diff)
ac: add load_tess_level() to the abi
Fixes the following piglit tests in radeonsi: vs-tcs-tes-tessinner-tessouter-inputs-quads.shader_test vs-tcs-tes-tessinner-tessouter-inputs-tris.shader_test vs-tes-tessinner-tessouter-inputs-quads.shader_test vs-tes-tessinner-tessouter-inputs-tris.shader_test v2: make use of si_shader_io_get_unique_index_patch() via the helper in the previous patch rather than shader_io_get_unique_index() Reviewed-by: Nicolai Hähnle <[email protected]> (v1) Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/amd')
-rw-r--r--src/amd/common/ac_nir_to_llvm.c6
-rw-r--r--src/amd/common/ac_shader_abi.h4
2 files changed, 10 insertions, 0 deletions
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index 42ddebbeef0..cad4adfa03b 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -4369,6 +4369,12 @@ static void visit_intrinsic(struct ac_nir_context *ctx,
result = ctx->abi->load_tess_coord(ctx->abi, type, instr->num_components);
break;
}
+ case nir_intrinsic_load_tess_level_outer:
+ result = ctx->abi->load_tess_level(ctx->abi, VARYING_SLOT_TESS_LEVEL_OUTER);
+ break;
+ case nir_intrinsic_load_tess_level_inner:
+ result = ctx->abi->load_tess_level(ctx->abi, VARYING_SLOT_TESS_LEVEL_INNER);
+ break;
case nir_intrinsic_load_patch_vertices_in:
result = LLVMConstInt(ctx->ac.i32, ctx->nctx->options->key.tcs.input_vertices, false);
break;
diff --git a/src/amd/common/ac_shader_abi.h b/src/amd/common/ac_shader_abi.h
index 277e4efe47e..e3a47089a52 100644
--- a/src/amd/common/ac_shader_abi.h
+++ b/src/amd/common/ac_shader_abi.h
@@ -103,6 +103,10 @@ struct ac_shader_abi {
LLVMTypeRef type,
unsigned num_components);
+ LLVMValueRef (*load_tess_level)(struct ac_shader_abi *abi,
+ unsigned varying_id);
+
+
LLVMValueRef (*load_ubo)(struct ac_shader_abi *abi, LLVMValueRef index);
/**