diff options
author | Samuel Pitoiset <[email protected]> | 2020-06-23 18:29:22 +0200 |
---|---|---|
committer | Marge Bot <[email protected]> | 2020-06-25 12:09:08 +0000 |
commit | c84f11e7b67cfa3c01780210ca31665b658e5ebd (patch) | |
tree | b7ba850882592d199b8625f4df1857ae7e32fdf2 /src/amd/vulkan | |
parent | 82b46667836647226387442b2feb9d7f1475bd36 (diff) |
radv: lower 64-bit drcp/dsqrt/drsq for fixing precision issues
The hardware precision of v_rcp_f64, v_sqrt_f64 and v_rsq_f64
is less than what Vulkan requires.
This lowers using the Goldschmidt's algorithm to improve precision.
Fixes dEQP-VK.glsl.builtin.precision_double.* on both compiler
backends.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Daniel Schürmann <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5609>
Diffstat (limited to 'src/amd/vulkan')
-rw-r--r-- | src/amd/vulkan/radv_shader.c | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c index 78227890b46..a53100fd48b 100644 --- a/src/amd/vulkan/radv_shader.c +++ b/src/amd/vulkan/radv_shader.c @@ -86,6 +86,10 @@ static const struct nir_shader_compiler_options nir_options_llvm = { nir_lower_divmod64 | nir_lower_minmax64 | nir_lower_iabs64, + .lower_doubles_options = nir_lower_drcp | + nir_lower_dsqrt | + nir_lower_drsq | + nir_lower_ddiv, }; static const struct nir_shader_compiler_options nir_options_aco = { @@ -122,6 +126,10 @@ static const struct nir_shader_compiler_options nir_options_aco = { nir_lower_divmod64 | nir_lower_minmax64 | nir_lower_iabs64, + .lower_doubles_options = nir_lower_drcp | + nir_lower_dsqrt | + nir_lower_drsq | + nir_lower_ddiv, }; bool @@ -466,6 +474,11 @@ radv_shader_compile_to_nir(struct radv_device *device, NIR_PASS_V(nir, radv_nir_lower_ycbcr_textures, layout); if (device->instance->debug_flags & RADV_DEBUG_DISCARD_TO_DEMOTE) NIR_PASS_V(nir, nir_lower_discard_to_demote); + + nir_lower_doubles_options lower_doubles = + nir->options->lower_doubles_options; + + NIR_PASS_V(nir, nir_lower_doubles, NULL, lower_doubles); } /* Vulkan uses the separate-shader linking model */ |