diff options
author | Jason Ekstrand <[email protected]> | 2019-01-07 10:28:23 -0600 |
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committer | Jason Ekstrand <[email protected]> | 2019-01-07 18:41:15 -0600 |
commit | 05d72d6d480ef93bd8e43a47732c608dc5291b95 (patch) | |
tree | d18717c5048a61cd0c0045fffb13849a066c97e0 /src/amd/vulkan | |
parent | 34af63fa223f953336ecfdd429b13a8317d10046 (diff) |
spirv: Sort supported capabilities
Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
Diffstat (limited to 'src/amd/vulkan')
-rw-r--r-- | src/amd/vulkan/radv_shader.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c index cc4bd1684f8..9ca586486c4 100644 --- a/src/amd/vulkan/radv_shader.c +++ b/src/amd/vulkan/radv_shader.c @@ -221,32 +221,32 @@ radv_shader_compile_to_nir(struct radv_device *device, const struct spirv_to_nir_options spirv_options = { .lower_ubo_ssbo_access_to_offsets = true, .caps = { + .descriptor_array_dynamic_indexing = true, .device_group = true, .draw_parameters = true, .float64 = true, + .gcn_shader = true, + .geometry_streams = true, .image_read_without_format = true, .image_write_without_format = true, - .tessellation = true, - .int64 = true, .int16 = true, + .int64 = true, .multiview = true, + .runtime_descriptor_array = true, + .shader_viewport_index_layer = true, + .stencil_export = true, + .storage_16bit = true, + .storage_image_ms = true, .subgroup_arithmetic = true, .subgroup_ballot = true, .subgroup_basic = true, .subgroup_quad = true, .subgroup_shuffle = true, .subgroup_vote = true, - .variable_pointers = true, - .gcn_shader = true, - .trinary_minmax = true, - .shader_viewport_index_layer = true, - .descriptor_array_dynamic_indexing = true, - .runtime_descriptor_array = true, - .stencil_export = true, - .storage_16bit = true, - .geometry_streams = true, + .tessellation = true, .transform_feedback = true, - .storage_image_ms = true, + .trinary_minmax = true, + .variable_pointers = true, }, .ubo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 2), .ssbo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 2), |