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authorSamuel Pitoiset <[email protected]>2017-11-30 22:16:09 +0100
committerSamuel Pitoiset <[email protected]>2017-12-01 11:38:26 +0100
commit921986b580d32ac0195d4ba348c408d952e7e20c (patch)
treecb901cd2ce0d7f68d6f7155921f0fcfd99dc09b1 /src/amd/vulkan/radv_shader.h
parent4e7f6437b5359fe41a48fbba510f46ac69db8653 (diff)
radv: do not dump meta shaders with RADV_DEBUG=shaders
It's really annoying and this pollutes the output especially when a bunch of non-meta shaders are compiled. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_shader.h')
-rw-r--r--src/amd/vulkan/radv_shader.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h
index 9bdbe848c8f..91f2e7f2a12 100644
--- a/src/amd/vulkan/radv_shader.h
+++ b/src/amd/vulkan/radv_shader.h
@@ -28,6 +28,7 @@
#ifndef RADV_SHADER_H
#define RADV_SHADER_H
+#include "radv_debug.h"
#include "radv_private.h"
#include "nir/nir.h"
@@ -112,4 +113,13 @@ radv_shader_dump_stats(struct radv_device *device,
gl_shader_stage stage,
FILE *file);
+static inline bool
+radv_can_dump_shader(struct radv_device *device,
+ struct radv_shader_module *module)
+{
+ /* Only dump non-meta shaders, useful for debugging purposes. */
+ return !module->nir &&
+ device->instance->debug_flags & RADV_DEBUG_DUMP_SHADERS;
+}
+
#endif